hey!
Im dealing with a platformer game in which you can choose one of 8 players and i don't know how to program the "player"
So i was thinking, I could make an object become another object animation if a variable is triggered...
Something like
On Created and IF variable Player1IsArcher = true ------>> set animation to Archer.AnimationName("Running")
But it doesnt seem to work
Archer.AnimationName("dead")
throws wrong number of parameter before ("dead").
PS: It will be a multi player game so it will have 2 characters and that's why i want to create an object that can change its animation to another object