Oh yeah sorry. I was trying to simulte a bullet being spawned, or laser to know where the player is looking... I think there is multiple uses...
When I finish the testing project. I will Upload here so everyone could make their own Construct 2 3D Game the easiest way possible.
Until now, my project have:
- simulate 3D Physics (not completely, it's similar to the Construct 3 "3D Platformer")
- Can easily create 3D objects from a default 2d object from C2 (at the object variables have options to change the 'ZScale'; 'ZElevation'; 'ID'('bullet', 'cube',etc.); 'XScale' and 'YScale' = C2 default object size properties, but it's easier the way I did)
- Have shadows and light (It's buggy, but have)
- And easily import 3D Meshes and textures (at the object variables)
- TODO: Add a way to work around to run 3d animations.
- TODO: Add 3D Text object.
*Soon, if I don't forgot to, I will upload a short video or gif to show what I meant from my previous reply.