Sry for my bad english...
Yes! You explained what I couldn't... That it works in 3x3 matrix. I understand it, just can't figure out how to make it works. Thank you anyway.
Sorry for bothering you.
Basically what I am trying to do is to sync the Rojo 3D camera orientation with another C2 3D plugin Camera... If the Rojo 3D Camera moves 3 pixels to the Y direction, the other camera also will move 3 pixels to the Y direction. (Yeah its pretty hard, Rojo 3D camera looks like it's using values from cos, sen and tan? As I said, I can't explain, because it's harder to explain in other language and harder if there is no image to exemplify).
Why I am doing this? I can make "two games" to be running at the same time, the Rojo 3D plugin loads the 3D objects (texture and 3D obj) and the other 3D plugin runs the 3D physics behavior.