Amitzy's Recent Forum Activity

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  • Oh i just noticed something kinda confusing, the Y1 line on the array was just an example i wrote for the screenshot only, the ideia is having multiple lines like the first one which a collision trigger has a variable that describes what Y line it should use, just to make clear lol !!

  • I tried making a dialogue box that would get data from an array, but i realized the fact that i don't know how to use arrays cuz i never experimented with them LOL, anyone can give me tips on how should i make it work?

    Btw, the order of the array's X is the text that'll be shown on the box, the character portrait art, the text color and the seconds it spends to finish.

  • i also need to fix some bugs but i could handle them, i just need to know about the phisycs

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    Here's a video showcasing my Sonic engine, i wanted to know, how could i make the player fall or slip from slopes when they're not fast enough?

  • Thanks for your help!

    BTW I've already tried to use Cosmic Framework, but it felt so finished already, and the events were kinda confusing to me, so I just decided to make my own engine so I actually know what i'm doing lol, but I think i'll check it again just for sure

  • My idea worked, i used the boolean again, but i removed the psychics behaviour, only problem is that sonic doesn't speed up in the slopes, but it's not a big deal

  • like, when you press down in the sonic games, he works with psychics instead of inputs, i tried to replicate it using a boolean that deactivates plataformer

    wait i just had an idea hold on

  • Try watching a tutorial, it's very easy

  • I'm making this game right, but i have no idea for how to do it, i already tried to use a boolean that checks if i pressed down and that would enable the player's psychics behaviour and all the input events would be disabled, but that didn't work, anyone have a idea for how to make a working system?

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  • it worked! thanks a lot

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Amitzy

Member since 24 Sep, 2020

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