blekdar's Recent Forum Activity

  • Thanks bclikesyou!

    I'm gonna go with nw.js 0.13. I do want to add further updates to this in the future, and take advantage of whatever new features come out. If I read correctly all future versions of C2 will require nw.js 13 for the export I think? (maybe Ashley can verify that).

    So I'd rather go with the version that is going to work better long term, and add achievements once they're ready, than to stick to an older version and heavily restrict future updates.

  • Alright, so I guess it's announcement time eh? After lots of little bug fixes, deciding which version of nw.js to use which may or may not have steam achievement capabilities, etc., final release date is February 2nd. FANFARE!

    To celebrate, I did a little mock 90's game magazine ad to help announce it.

    Now comes the part where I need to distribute this to a bunch of streamers, press, etc.

    Since a large part of this games exposure is going to be word of mouth, if you guys know of steamers/press who you think would be interested in playing Blitz, I have a distribute set up now: https://dodistribute.com/access/QxdLI1txTI/

    Also they can always email me too: bonchogames@gmail.com

    Cheers! Have a good one everyone!

  • I see no link. HOW CAN I PLAY WITHOUT LINK!?

  • Thanks regisRquoi! The guys over at indiemag have been very kind to me, they really dig the game.

    This is the Doom bot. You travel in it by becoming a giant fist.

    To be honest though I can't think of a better method of travel.

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  • So, some good news! Got the coming soon page up on Steam now. You can click on this pic to check it out:

    Figured it was a good idea to get it up ASAP, get some people to add it to their wishlist + draw some more attention. Current release date is set for January 19, so we'll see how well that works out.

  • Really, Ejecta would work? I wonder how performance is.

    Hmm, even then, the apple tv probably has enough brute force to handle most apps. On top of that, you would only have to target one device.

    Alright, I'm sure I did something wrong here, but I'd like to figure it out. After completing the build I encounter this error when I try to boot it from Steam:

    Problem Event Name: APPCRASH

    Application Name: nw.exe

    Application Version: 0.0.0.0

    Application Timestamp: 549fab53

    Fault Module Name: nw.exe

    Fault Module Version: 0.0.0.0

    Fault Module Timestamp: 549fab53

    Exception Code: 80000003

    Exception Offset: 000e0150

    OS Version: 6.1.7601.2.1.0.256.48

    Locale ID: 4105

    Additional Information 1: 0a9e

    Additional Information 2: 0a9e372d3b4ad19135b953a78882e789

    Additional Information 3: 0a9e

    Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    If I go to the local files and run the game it runs perfectly, so I could just be doing something wrong on the steam side. Has anyone else experienced a similar issue?

  • I too am interested in how you go about this.

    Actually I am very interested in the dialogue and inventory system, as I want to start learning them in the near future.

  • So that's pretty cool eh? Thank you to everyone who voted, shared, gave feedback.

    Time to get some serious work done, they say the last 10% is the longest portion.

  • Sure didn't, my mistake. I had entered in the bbcode wrong, sorry for wasting your time Tom and Ashley

    And thanks for helping me out

  • Thanks Ashley

    I mean in the description below the game, using bbcode. I posted a link to my game's steam greenlight page, and the link just redirected back to the game page. I experimented with this using my twitter page as well, and got the same result.

  • I recently posted a demo of my game onto the scirra arcade (which you can find here: https://www.scirra.com/arcade/action-ga ... -demo-3167)

    I included a link to the game's steam greenlight page and it worked at first, but now it just keeps redirecting back to the arcade page. The arcade help page didn't say anything on url's (or anything really, it's just plain text with section titles) so I'm not sure if I was ever allowed to in the first place. Maybe Tom and Ashley know about this?

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blekdar

Member since 8 Apr, 2014

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