TheSynan's Recent Forum Activity

  • Is it possible to use the webcam to follow the motion of an object? Maybe attach a sprite to perceived motion so it could be used as a mouse,cursor maybe?

  • Is there a way to trigger a keystroke outside of the construct/browser window when an item is clicked or hovered over?

    Example: I click a sprite on the screen and it produces a keystroke outside of the browser as if I physically hit the key myself.

    Thank you.

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  • How would I make it so my player object slides on ice at the same speed and in the same direction as it was moving when it hit the ice? I would also like to make it so they could jump and keep the same speed and direction while jumping on the ice they hit until they hit a non ice object.

    I imagine I could make this in to some sort of state but I'm not sure how.

    Thank you.

  • I'm trying to achieve a "grind" effect when a skateboarder or rollerblader slides along a rail or edge of something.

    I'm guessing that my player object would need to be overlapping the edge or rail and then hit an action button to start the effect. I'm having a hard time figuring out in my mind how I would set the players position back to meet up with the rail appropriately and maintain their original speed and direction though. I'd like it so they could go left or right on the rail, so the speed and direction they'd maintain would have to be whatever speed and direction they were already traveling at before they started the effect.

    Does this make sense? thoughts?

  • Can C2 be used to make a simple database program for tracking things?

    Say for instance, I want to track the issuance of books or something. I have one textbox for the name of the book and another for the name of the person who I gave it to. I would like to enter the info, click a button and add it to my list/database.

    After that, I would like to be able to view that list in it's entirety and or search by specific field.

    Sounds complicated, but I feel like it's possible.

    Thoughts?

  • I have always had trouble with this and was hoping someone can help me once and for all.

    I do a lot of weird projects that require a sprite to move forward and stop a specific amount of space. For some reason, it either keeps moving or does something crazy I didn't intend.

    Example:

    When clicked, move right 35 pixels and stop.

    I tried something like set y position Self.Y +35..

    This doesn't work..

    Any thoughts?

    Thank you!

  • Is there a way to use lerp or some other function to give my main character a "bouncy" or "Squishy" look when it jumps, lands and moves? I've seen some tutorials on how to make grass and bushes move when you walk past them and I tried to apply similar settings but I haven't used C2 in so long now I've completely forgot what I was doing.

    Thanks!

  • Well, you could go with the "Take snapshot of canvas" system action.

    After that, you need to add an event "On canvas snapshot".

    The image is then stored under the URL "CanvasSnapshot" and you can do with it whatever you want.

    (Adapted from the C2 example "Taking Screenshots", located in [C2InstallDirectory]\examples\, you can take a look at that if you don't understand)

    Thank you!

    I was not aware of these functions and it is absolutely what I was looking for.

  • I'm working on a generative art piece and I thought it would be cool to click a button or just automatically have C2 export images of the window space of my project to a specific folder.

    Is this possible?

  • marquet that looks great!

    Everytime I add something new I break something that was already working...oh well.

    An abandoned Cellular Automata example file I was making, maybe I can just throw it on the Tutorials section and someone else can finish it..

    I'd love to see a tutorial of the Automata example. It's something I've always wanted to use.

  • the hunt is on. sort of.

    procedurally generated terrain?

  • Nobody?

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TheSynan

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