And remove the wait and move the rotate up, and type 90/60 as how much it should rotate, it will make it rotate 90 degree every 1 sec.
"Every tick"
Rotate object 90/60 degree.
That's wonderful if I want to do something "Every Tick". I don't want to do it every tick, I want to do it only 90 times and USING A LOOP INSIDE OF A CONDITION BEING MET. That is the topic of my entire post. I want to know how to structure it.
I am basically asking everyone "Can a loop be executed inside of a condition being met?"
I don't want to use a behavior, I don't want to call a function (tried both of those still couldn't). I simply want to know how to structure a loop that fires off only once a condition is met.