TheDoctor's Forum Posts

  • Anybody know? Anyone here develop for android? Anybody?

  • A great demo from Zak Parrish at GDC for anyone wondering what all the fuss is about. Very drool worthy!

    Make sure you watch that in 720!

  • Try Construct 3

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  • What's the largest size of your image files?

  • So, do you not want to use the collision polygon in the Edit Image/Sprite?

  • Did you find an answer to this? I have only seen people buy other apps as upgrades. I don't know if it can be done or not.

  • His game made a lot of $$ on iOS and Android, so porting games to more platform is the best approach. I see him as a perfect example for potential of C2 users, because C2 is able to do mobiles and steam/pc/mac games off one code base.

    Essentially he did mention spending money on marketing his games, prior to getting Steam Greenlight where the major $$ was.

    Certainly, sounds good, but like it says in the article, not the easiest thing to do.

  • From the youtube video, it looks like you can play the game blindfolded! Looks like from the video the score doesn't work. I also think it is a bit too much like the original, except that it is waaaaay easier.

  • Oh, this blog series is an excellent read for any other new indie dev: http://www.gamasutra.com/blogs/DavidGal ... Part_V.php

    Really eye opener.

    Interesting, from an indie PC view.

  • I just want to add that I would easily throw down $100 for good working native code exporters...or just something that worked directly from inside C2...easily $100! So get someone working on it!

  • In the end, it will be mutually beneficial for Scirra and Ludei to work together to fix these problems. It will definitely translate into many more users for both.

  • I favor CocoonJS mostly but am crossing my fingers that a better alternative will come up soon (I haven't tried crosswalk lately but last time I tried it it just wasn't as fast and apk file sizes are too big). russpuppy2014-02-09 21:42:49

    Thanks for all of that info! I was wondering though, which you found easier to actually use and if there were certain features that were unique to each when building it.

  • Well, if a big company wants to save money they can ship their programming overseas. EA treats their programmers like disposable tissues...and has been thinking of going overseas as well. That help your thinking?

  • Good Lord!

    Thank you so much for sharing that! I checked it out and it looks totally sweeeeeeet! I watched a couple of the videos and I'm sooo excited! We're talking about the Unreal Engine at $19 a month...totally affordable!

    Unity is $75 + more for whatever other platforms you want to develop in! +$75 for ios, +$75 for android(and you are LOCKED into at least a one year subscription with NO cancelling unless you want to pay $1500 for every single aspect of Unity!)...it can get really pricey!

    I was truly thinking about doing Unity in the future, when I could afford it and when it made sense, but I can afford to start playing with the Unreal engine NOW! Who can't? Heck, you can cancel anytime! $19? Those guys are awesome!

    Crytek seems like it will certainly be a cheaper choice at $9.90 a month and no royalties. I, however, like the BLUEPRINT in UE4 which allows you to script visually! Awesome! Here is a video they just put out on it:

    Subscribe to Construct videos now

    Heck, if I can have fun, develop smartly and intuitively and it only costs me $19 a month-Awesome! One thing to consider about developing visually with their BLUEPRINT system is that you don't have to worry about your syntax. Also, the HELP inside the BLUEPRINT, looks awesome as well!

    If I were creating the next Flappy Bird, I'd definitely use Construct. When you can develop something simple in Construct so fast and not worry about paying royalties it only makes sense. The royalties for UE4 are well deserved and allow everyone the opportunity to be able to develop at a very affordable price...hobbyist prices.

    I also wish to see more upgrades from Scirra and I wouldn't mind even paying to do some hosting through them if they truly made every development feature plug and play! I am so looking forward to all of the multiplayer updates!

    As far as development for 3D goes, well, Unity just got hammered! Their prices are really only for the pros, not at all for the little guys or the hobbyists. You'll easily spend $5000 on Unity. Crytek is free to $9.90 in the future for the next engine, which is very affordable but their engine does not look as powerful as the UE4. Think about it, the Unreal Engine has had tons and tons and even more tons of input on it's final design making it a very powerful and incredibly streamlined environment to develop in. Keeping costs and production time to a minimal is good business.

    All I just said means my monthly budget just went up by $19! For sure!

    Thanks sooooo much for this post!

  • I think you should make a new forum topic:

    "Anyone have a Game Degree?"

  • Is there a specific reason why you want the files converted? It will convert them into PNG files.