VIKINGS's Recent Forum Activity

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  • Hello World,

    Cute Monsters Attack is out now on android and you can WIN a brand new PS4/XB1 simply by playing it and sharing it with your friends, contest rules here: https://vikingsproductions.wordpress.com/

    Description:

    Cute monsters Attack is a fun, challenging and addictive puzzle game that borrows mechanics from games such as tetris and match games and combines them to offer a fresh experience.

    Take aim and save the world from the legions of Cute Monsters by attacking each monster with the appropriate shape and color ammo. Mismatch and a brand new monster will be created to torment you!

    Features:

    • campaign mode with 12 difficult levels;
    • custom endless mode which(as the name suggests) lets you customize all gameplay aspects to make the game as easy or as hard as you wish!
    • colorful graphics with dozens of detailed and funny looking monsters;
    • great music that will keep you energized;

    Googleplay Link: https://play.google.com/store/apps/deta ... tersAttack

    Gameplay Video:

    Subscribe to Construct videos now

    Screens:

  • Hello World,

    Is there any way(for android), maybe with a plugin or something, to change where the regular on-screen keyboard appears on the users device when he edits a text box for example? By default it appears on the bottom side of the screen, I'd like to change it to appear on the top side.

    Thank you.

  • Yes, it seems that if I whitelist those specific urls it does work saf . Strange as that was not needed before and intelxdk whitelists "market" by default anyway, which means(in theory) that any "market" url should work....

  • Hm, ok guees I'll try whitelisting and see what happens. I'll be back with the results after the building and testing is finished.

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  • I suggest you stop using the system/save option mate, it causes all kinds of problems and is very hard to update games with it.

    Luckily a very nice user we have around here AndreasR , that sometimes takes free requests, who created a save game template a while back when I requested it. It's great, gives you full control over what to save, what not to save, makes it easy to update games, etc.

    I've been using it ever since and I am very happy with it!

    You can download it by going here it's on page 4, the one called "CONSTRUCT 2 – SAVEGAME FUNCTION (LOCALSTORAGE)".

    And if you want to make requests too you can check out his topic over here and if you get lucky/he has time maybe one day he'll do something for you too.

    Hope this helps.

    P.S. Of course if it's useful to you and you have the funds, I'm sure Andreas would appreciate a small donation on his site.

  • Hello World,

    As you can see in the event below I have a bunch of monsters on the screen, when I click on one of them I create a sprite called "SelectedRectangle" on top of the monster I just touched(it's transparent in the middle with just the edges that go around the monster) to show that that monster has been selected.

    If however I click again on a monster that has already been selected I want only the SelectedRectangle of that monster to be destroyed. The way I have it set up right now all the rectangles get destroyed.

    I tried messing around with families and the different pick conditions, but I can't get it to work properly.

    Can you please show me how to modify that event(without breaking the other things it does) so that when I tap on a monster that has already been selected only it's rectangle will get destroyed?

    Thank you.

  • No saf I didn't, because the only links I tried to use(if memory servers) where for other games that I had published on googleplay. I'm getting pretty close to the testing phase of my next game, should I try to whitelist all url's no matter what they are?

    But even so, it still doesn't make sense, the twitter and facebook plugins worked fine, launched the proper windows, and you could tweet, etc. If whitelisting in intelxdk was the problem then wouldn't those plugins have been affected too?

  • Aha, so I change the event part, not the action part. Ok, I'll mess around with it some more. Thanks again very much blackhornet .

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VIKINGS

Member since 13 Feb, 2014

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