VIKINGS's Recent Forum Activity

  • Seriously LittleStain , I don't wanna have to use crop as that would show too little of the game on certain devices, and having enough space/time to maneuver is kinda important in my game. Plus I would have no idea where to put my HUD&stuff so they don't get cropped.

    I've read 3 tutorials and I still don't get it....

    Tut1

    Tut2

    Tut3

    Is there really nobody out there that can show me(and other noobs like me) once and for all how to clearly design games with scale outer? For both landscape and portrait situations, how big the safe zone is and where to put it, what window size and layout size to have(as you can see one tutorial says 640, 960, another one says 480 x 640), how to center the screen, how to scale the sprites(if they need scaling, and what size should they originally be created in), what if I want to have different "pages" on one layout like in this example, etc, etc, etc....

  • So what i was trying to achieve all this time is crop? Well, is it better with scaling LittleStain? And what's the difference, what would I need to do different in one as oposed to the other?

    Like I said, I'm very confused about this part, even after reading 3 tutorials....

  • Good question LittleStain . I consider the middle of the screen the middle of my layout size.

    So if I have a layout width of 640px(middle=320), but if the user has an otherworldly device with resolution of 30x30, then he should only be able to see from 305 till 335.

    Is it wrong to think about it like that?

  • Hello World,

    So I'm trying, hard, to finally make my latest game actually work(in all aspects) with scale outer and, as you might have guessed, it's confusing as hell; all my other games I started by saying *Yeah, yeah, I'll make it scale outer* and I eventually gave up and used letterbox instead.

    So, one of the dozen problems I have at the moment is how do I make the game always scroll to the middle of the screen?

    I tried the following:

    on start of layout | scroll to position

    x: (ViewportRight(0) - ViewportLeft(0))/2

    y: (ViewportBottom(0) - ViewportTop(0))/2

    Doesn't work. I tried replacing the 0's with the name of an actual layer, doesn't work. I tried puting the viewports into variables and then doing (var.a - var.b)/2, didn't work.....

    I know I'm stupid, but what am I missing guys? How can I get my game to always center on the middle of the screen, regardless of what device it's playing on(resolution, aspect ratio, etc.)?

    Thank you.

  • Hello World,

    So I just got an email saying that an editor from androidcentral recommended one of my games to these Testbird guys. They are supposed to help you with free(in theory) testing and help you publish your app in china. Google Testbird for more info.

    I was wondering if anyone knows anything about this service/these guys, has anyone used them before, are they trustworthy, heard anything about them at all? Or is it just another scam?

    Thank you.

  • Another game with under 50 installs.... sigh... Are my games really that bad...?

  • Bump.

  • Thank you, I'll let you know.

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  • Sadly no MiTaKa , I'm still trying to get the money togheter to purchase the apple license.

    But when and if I ever do get the money I'll definitely publish all of my games on iOS too.

  • Thanks mate.

  • Hello World,

    Here is my third title, Kill The Blocks!! Let me know what you think and pretty please help it grow by sharing it with your friends and giving it a review(really hoping to break the 50 installs treshhold with this one).

    Description:

    Kill The Blocks is a simple yet challenging action game that puts your reflexes and hand-eye coordination to the test.

    Spawning ten leves across four difficulty modes full of block killing action see how many stars you can grab and show the Kill The Blocks leaderboards who is the boss!

    With beautiful graphics, particle effects and nine awesome tracks Kill The Blocks will take care of all your block smashing needs.

    So what are you waiting for?! Give Kill The Blocks a try today!

    Googleplay Link: https://play.google.com/store/apps/deta ... TheBlockss

    Screens:

  • Yes saf I'm using 5.1.1. I don't wanna have to go back to cord 4, my game runs perfect with 5.1, I just want some fixes for this mess....

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VIKINGS

Member since 13 Feb, 2014

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