Anonnymitet's Recent Forum Activity

  • Sorry got it to work. Forgot the "&".

    "idle_"&CharacterP1 was the solution!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi.

    Does anyone know how I can change the name of the playing animation based on a variable. For example I have an animation called "0_idle" when character 0 is selected. But can I change so the name of the animation changes to "CharacterNR_idle" instead? Can't get it to work. So if you pick character 3 the animation will then play "3_idle".

    Any ideas?

    [attachment=0:by3jxj4l][/attachment:by3jxj4l]

  • I tried it but it seems my screen is too big for the game. Nothing happens when I touch the right and left side of the screen on the lower part of the phone. I have to touch the left and right side on the top of the phones screen to make him go left and right. Does your invisible touch triggers scale correctly for bigger divices?

    So as you can see on the picture nothing happens when I click on the lower part of the screen.

    I have a Samsung Galaxy Note 3

    [attachment=0:rrf6ejod][/attachment:rrf6ejod]

  • Somebody Awesome, thanks. I solved it by checking if the axis of the analog stick was 0 and the character is mirrored then mirror the crosshair else not mirror

  • Somebody I see, now I understand how to do all of this. Thank you!

    One last question. Now my crosshair follows the analog stick. But when I stand still after running left my character is facing left but the crosshair jumps back and faces right. Do you know how to keep the crosshair at the same angle as the character when the analog stick is not in use?

    [attachment=0:boiwvlwc][/attachment:boiwvlwc]

  • ryanrybot Wow, that works great. Thank you so much! What is the logic behind this sorcery? And can I lock it so it just goes in 4 or 8 directions?

    I have to learn to do this stuff on my own. But couldn't figure it out.

  • Hi.

    I'm trying to figure out how to set the moving angle of my spawned bullets to shoot in the direction the left analog is facing when I shoot. I can't get it to work properly. Does anyone here know how to achieve this simple task?

    Thank you in advance!

  • cioclod No, it shows all the time. Tested it again now. The bar is hidden on my games made in XDK so it can't be my phone.

  • Hi.

    I'm making a game with alot of "parody characters" that resemble famous characters but they have different names like Fario instead of Mario and FanMan instead of Batman. Do you guys think this is ok? I've read that you are safe as long as it is obvious that its a parody. But wanted to double check with you guys also

    This is what some of the characters look like:

    [attachment=1:1jutvp9d][/attachment:1jutvp9d]

  • Tried the game and it is very well made with good looking art But I didn't have any sounds on my Samsung Galaxy Note 3 and the status bar was not hidden. Did you use crosswalk?

    And as said before, set a condition "is not overlapping" when spawning the saw wheels so they don't spawn on each other

  • codah He wrote 4.17$ for 294 impressions not 17$

    Ultragames What exporter did you use? XDK or CocoonJS? And remember to tell your friends who test your games not to click on the ads. Google understands that your first couple of downloads are your friends and they will ban you from admob if they see too much ad clicking going on.

  • codah Here you can see the difference between Android and iOS. My Android game with 192 impressions has made double as much as the iOS verison with 32 000 impressions! That is insane and really shows that something is wrong And as I said. Both are made in C2 but in different exporters. Android is made in XDK and iOS is made in CocoonJS.

    The currency is swedish krona and 7.00 SEK is about 1$ so as you can see I'm not getting rich at the moment

Anonnymitet's avatar

Anonnymitet

Early Adopter

Member since 11 Feb, 2014

None one is following Anonnymitet yet!

Trophy Case

  • 10-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • Coach One of your tutorials has over 1,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

16/44
How to earn trophies