miketv's Recent Forum Activity

  • Maybe rearrange the layers top to bottom:

    The Rest Of The Layout (everything except the Tiled BG & the Text)

    Text

    Tiled Background

    so that the text can be hidden by the stuff you said is "below & above the tiled bg".

    Example: https://www.dropbox.com/s/x3nw0whdpmf615g/textOverBGOnly.capx

  • The answer is in the Beginner's Tutorial

  • It looks fine to me.... not blurry at all, just a little busy & bright, maybe.

  • :D

    i try to understand today WHY and how to use layer ... but still confusing

    WHY is up to you. I generally use them for organizing a project: background on bottom layer, characters in the middle, HUD on top. But you can do whatever works for you.

  • Got the 1st clue...is this one of those things where you have to be British to get the next clue?

  • Working in C2 is a learning experience.

    A lot of times, we'll have a problem that lingers for days without resolution & all we can do is search & wait. Sometimes we'll have a question about how to do something, & then when we get the answer it turns out we won't need that knowledge again for a long time. Sometimes we aren't even looking for an answer, but something unexpected happens & maybe someone else can use it.

    So I'd like to start a thread where we can store all those dumb & cool little things we learned along the way.

    I'll start:

    today I learned that if you want to upload C2 assets to the new store, they have to be in .zip format.

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    Got my 1st assets in the store now.

  • Anybody messing with Spriter yet? Here's a problem I've run into while trying to import a .scml file from a Spriter project into a C2 project:

    I installed the .SCML plugin to my portable C2 folder: exporters\html5\plugins as instructed. The only change I made was installing it to a portable drive instead of the C: drive.

    So I open a CAPX & drag a SCML onto the layout (as instructed). but I get the following error:

    "A Spriter .scml file was dropped into Constuct2, but the BrashMonkey Spriter plugin appears to be missing. Please ensure it is installed before importing .scml files"

    Anybody else get this/know how to fix it? I planned to buy a Spriter license today, but incompatibility is a deal breaker.

    Awesome, thanks!

  • It's happening again. I cleared the cache & logged in again, but no luck. I created a macro to automatically log me in so it's less of a hassle.

    is it too late to join the beta testing of the asset store?

    Didn't want to read through 16 pages....is the beta period over? I submitted my samples to Tom in hopes of making it

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miketv

Member since 18 Jan, 2014

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