Cascade Games's Recent Forum Activity

  • Update:

    The web version after you leave it to run for like 5 minutes or so gets better and definitely is playable though I did the same with the APK and doesn't change anything it stills runs badly so yeah I change my statement above as the APK version def has bad performance.

    Here is a video for the APK test on an S8 Galaxy

    https://www.dropbox.com/s/i7gjq6pw1bll5h4/android_stutters.mp4?dl=0

    The FPS drops while recording but normally runs at 60 fps the big Stutters jumps are the same though (While Recording or not recording)

    Just saw the video. Ditto same in my mobile

    I think that a new thread should be made. APK link will be added there and others will tell about their mobile performance with their mobile names

  • So currently Construct 3 can't export to Android

    No idea why someone from the developer side is not saying something regarding this.

    BTW is iOS also **cked up like this ?

  • On my test Runs really really bad instead of just stutters it does big jumps lugging:

    Galaxy S8

    SM-G950F

    Android 9

    Render: webgl2

    Not sure if this is normal but why does it print info like:

    AppleWebkit/537.36

    Safari/537.36

    etc...

    When the phone is a Samsung Android

    Aslo, the Web version runs quite badly on the same phone so I'm not sure if this is just a problem with the APK or the whole Android, as both run the same (APK & Web)

    Try to update every app and then try again. Web version was fine and it is fine for other projects also. Problem was only in android APK export.

    Or maybe some driver/luck issue

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  • Sure I would like more options to monetize on the desktop and web, but the ones available to Scirra are limited, and breaking into another thread to ask for them isn't going to help.

    The biggest ask there would be for a complete Steam integration for the Windows Wrapper.

    As for 3d, vertex color filters would be an obvious choice for me, and of course a z camera tweak would be a game changer.

    Construct 3 team is quite small to handle many things together. 3d would require good amount of work.

    Have you even read the thread which I have linked? Not everyone develops for hobby and I am absolutely not interested in 3rd party plugin

  • I tested in huawei honor 7x and it was lagging (was not smooth and was showing 60 FPS). And I have tested quite heavy games made in Construct 3 and they were smoothly running

    No idea issue is in Construct 3 side or Webview side

    Again tested and yeah, lagging. And truly speaking it is shockingly unbearable.

  • I tested in huawei honor 7x and it was lagging (was not smooth and was showing 60 FPS). And I have tested quite heavy games made in Construct 3 and they were smoothly running

    No idea issue is in Construct 3 side or Webview side

  • Games

    Well you could test that. Why dont you re-export your old game from the latest version of C3 and compare its performance to the previously exported app?

    See if there is a difference.

    Currently I don't have active license

  • I think the monetization already seems very good and easy to implement. I have no issues with it on mobile. Maybe C3 is missing a Paypal option for web builds but that's a problem for all webGL engines at the moment it seems.

    Regardless of priorities, I'd still love to see more 3D :)

    construct.net/en/forum/construct-3/general-discussion-7/mobile-advert-plugin-support-159946

    Have a nice day

  • Proper monetisation (and maybe more options of monetisation) should be given first priority than better 3d capability

  • I just discovered a new thing

    I have a game made in Construct 3 which is quite big in size. It requires many processing in the background. But amazingly it runs super smooth in my android mobile.It was made long way back (around last year in September)

    And yeah, when Construct 3 was free for the jam,I made few android games and it was lagging a lot on mobile. I simply ignored it.

    Currently we are attributing the lagging issue to Android Webview. But why it is discriminating the apps made earlier and now in terms of performance? I believe that issue is in Construct 3 or something related to Cordova implementation because if Webview was at fault then my old game should had also lagged. But only new ones are lagging

    For confirmation, download any game made in Construct 3 few months before and compare the lagging in it

  • > Hey friend,can you test this c3p file (actually I don't have active account)

    >

    > drive.google.com/file/d/1uAu975guxFsdfZt7zknQbdZCyKJzcbC7/view

    >

    > Also share the resultant APK

    Hi, sorry dude, didn't test.The main reason of the example I made is having a very small and reproducible project to test.If the problem is present on this, it will be on any other example.

    No problem 👍

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Cascade Games

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