blurymind's Recent Forum Activity

  • Damn i am so eager to get mesh deformation in spriter. It will blow away all the alternatives if it also had that. But the speed ups are much welcome too

    So we shouldnt expect any announcements or releases this year

  • The kit now comes with a free example project that you can use free of charge in any game if you like.

  • Even when you go to rex's repository - some of his example scenes use plugins from other authors - some of which no longer exist on a server - thus the example files can no longer be opened to study the ones that do exist and the examples were made to present.

    Dead plugins affect the adoption of working plugins.

  • The plugin situation is particularily bad when you need to open an old example file that uses a plugin or behavior that is no longer available on the web. Construct2 has no way of dealing with that and completely locks the file from you when you dont have the plugin - even if the plugin is not being used in any important way in the file.

    The only plugins that do survive (or have a relatively better chance of survivng - some of them do get discontinued) are the ones that tend to still work.

    I think the repository is a key element here. Without a repository, you have users posting plugins on weird hosting websites - with many links going dead after a while - dragging a plethora of capx study files to the grave with them.

    1. Construct needs and official repository - plugin manager to update and download them - possibly even integration with the store

    2. construct needs to have a way of dealing with scenes with missing plugins - let the user open the scene - but lock the parts of the logic that the plugin has on the event sheet - until the plugin is installed

  • most modern game engines have that anyways

  • rexrainbow you have contributed so many useful plugins to c2 that I think Ashley should hire you to work at Scirra and just incorporate the majority of them as part of construct3.

    Btw clickteam fusion has a great addon manager, but their whole library has less addons than the ones rex has made.

  • Wouldnt it be great if construct3 had a built in manager to download/update plugins and behaviors?

    Rex already has made one and he has a repository. Why not incorporate it into construct 3. It will make the editor so much more awesome.

  • rexrainbow could you share an example capx file of the tap demo? I am curious how it is set up. Awesome job btw!!

  • Glam > please report this at the github tracker. Otherwise he wont fix it

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    I doubt clickteam will copy constructs event editor. They are way too proud with their ancient one. Preview vides showed that the mmf3 prototype uses the same old design.

    Of course that would be disappointing to their users.

  • Vr is starting to become big with android apps. Google cardboard is getting more and more attention. Thus most of the major game engines already support it or its on their roadmap. Ashley if you have no plans to support it thats ok. But implying that VR is not a gaming platform is silly. You can make 2d and 3d games for google cardboard. Just not with construct2

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blurymind

Member since 6 Dec, 2013

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