blurymind's Recent Forum Activity

    Yoyo games took 2 years between announcing game maker studio 2 and releasing its open beta and now selling it.

    They rewrote their engine too.

    I think the reason construct3 is taking a lot of time is simple - Scirra is a much much much smaller team, with mainly Ashley working on the version 3, while also maintaining the current one

    in contrast yoyogames releases native exporters, html5 exporters and has a bigger developer team.

    They even released a plethora of learning videos with the beta:

    http://www.yoyogames.com/learn2

    They were acquired by a company with a lot of capital too. Yoyo games is based in Scotland btw.

    The other competitor- clickteam now has a dev blog to wet the appetite and engage with people to get them invested

    http://www.clickteam.com/fusion-3-development-blog

    Both engines already showing up with brand new spanking features that address old weaknesses and also promise to be multi-platform in terms of editor and export (native AND html5) - construct3 is going to see some very stiff competition by the time it is revealed- especially now that people can start to learn about what's in the other ones and even download and use one of the two.

    If clickteam releases a beta before construct3 even has a screenshot or estimated release date - it might attract a lot of the people hungry for updates on that construct3 website that is getting no updates whatsoever <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

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  • how does it handle object instancing? Is that preserved in the export?

  • blender fixed the interface issue long time ago.

    I didnt seem to get an answer to my question. Does blender or Maya's exporter support armature animation

    Ashley have there been any developments worth writing a blog post about?

    Yoyo games have released their new game maker, and clickteam has started rolling out demo videos and screenshots of theirs- with a dev blog.

    http://www.clickteam.com/fusion-3-development-blog

    Will construct3 show up any time this year at all? <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Can Blender3d or Maya be used to export armature animation to this thing?

    I really dislike 3ds max, nothing personal

    Thats gonna be the thing that wins me over in the end really

    You should have made it a plugin for blender instead of construct2

  • QuaziGNRLnose you now have serious competition

    will that motivate you to develop this more actively?

  • It is not an addon

  • Looks like the ugly cousin of daz studio or poser - somehow finding it's way to the wrong forum section

  • I posted some questions there:

  • do you have an example json file that contains shapes? How does that look like?

  • how do you create new shapes? I cant seem get it to work

    I mean- how do you extract the shape to construct2, after making it in the demo

  • Can this be used for gesture recognition training?

    http://www.codeproject.com/Articles/159 ... ecognition

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blurymind

Member since 6 Dec, 2013

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