Just a quick question for those who tried this and Q3D as well. Does making simple 3D games is easier with Babylon3D than with Q3D? I heard that the latter made it very complicated, even more so than using a 3D engine.
Babylon is more confusing for me since it has a different way of working with the 3d models, as simplicity and speed of scene assemble, Q3D takes the crown, however, performance wise, Babylon3D wins.
The only "complicated" aspect of Babylon3D from my point of view, is that you need to build your entire game(models,scene etc) basically in Maya or Blender, then export that scene and call each object in C2. The update 0.3 made me more confused, i was thinking will be more like Q3D, but no, its the same as 0.2 just you can add C2 sprites, to act as placeholders, and use the C2 behaviors. Hopefully by the time of V1.0, there will be tutorials covering everything also.
Cause ATM i have no idea what im doing.
Edited:
glerikud
when i was saying simplicity wise, i was comparing the Q3D and Babylon3D with the simplicity and the way we do things in C2, Babylon takes away that simplicity, since you have to do some extra work in a 3D external editor (Maya,etc). However if you plan on doing a 3D game, you will end up modeling, so if your already modeling, i guess you can also create the entire scenes, adding the characters, walls etc there, and then export everything and load in C2 by doing that it has a sort of Simplicity by itself also, since you wont need to load every 3d object like you do with Q3D, but load directly the scene, going back to comparing it with Q3D way, and C2 way, its not like that. By the time, il play more in Babylon and learn some Maya interface, im pretty sure il be moving to Babylon for 3D, atm im still using Q3D, however are parts that i dont like about it, from modeling exporting, to manipulating meshes (which we all know its a pain unless you know what you are doing). So id give also the Crown in end to Babylon3D, plus i think i said it since i first tried Babylon, the loading and resource usage CPU/RAM/GPU wise, its not even comparable with Q3D i mean B3D is blazing fast.