Hi, the event sheet's already linked. I added a couple of other things to the event sheet but don't think they're causing the issue.
The idea was if "N" (start new game) is pressed and there's no saved data it goes to the intro. If "N" is pressed and there's data a window asking if you want to clear saved data pops up. If "Y" is pressed then it clears the data and goes to the intro. If "C" is pressed it loads saved data, and it does this even though the continue text won't display.
I checked debug mode and the "GameSaved" global variable is always "0" even when there's saved data when the game starts, but if I save during the game it changes to "1" and the continue text displays normally when I return to the title screen.