WixeyWinsock's Recent Forum Activity

  • Hi,

    I have a setup where a type of sprite can be rotated 90 degrees clockwise or counter-clockwise depending on whether S or D is pressed. I'm currently using "Pick nearest to player sprite" to rotate, but sometimes more than one sprite rotates if there's multiple instances of them on screen. How to I pick only one instance at a time?

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  • Hi Ashley and calminthenight,

    Thanks for your input. Everything seems to be working normally today. I can't explain it as I tried clearing the cache and restarting the router yesterday and it didn't help.

  • Hi,

    I've suddenly run into multiple problems with Construct 3. I exported a game last night without any issues, but today the game refuses to load in either Preview or Debug mode (it hangs on the "loading, please wait" screen.

    Clicking "Watch" in debug mode gives a message about this option not being available in the free version, which is weird as I'm using the paid for version. Trying to export to NW.js gives an "Export failed" message. Chrome's browser console gives a string of errors:

    drive.google.com/file/d/1VDLcZTbKtLGd9qkWpp0hSCM08hMtuxWB/view

    Preview and Debug work on Incognito mode, but trying to export gives a "unable to write to storage" message. Cleaning the cache doesn't make any difference. I haven't had a chance to test Edge yet but none of the above issues are happening if Firefox. Any help/advice would be greatly appreciated.

    EDIT: I tried exporting a couple of game demos from the start page and got the same earror messages. Is Chrome the issue?

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  • Many thanks, lionz.

  • Hi,

    I'm working on a game where the main character is able to transform into different animals forms. I'm using a boolean to detect their current form and was trying to set up a timer so that if they go underwater when not in the 'fish' form they drown, but it only works when they first enter the water. If they transform into the fish form and back again while underwater the timer doesn't restart. How do I fix this?

    Tagged:

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  • I just tried exporting a demo version of the game I'm working on to Windows wrapper and am able to access the same data, even though the demo has far fewer events, so it looks as though the Webview2 needs clearing but I'm not sure how to do this.

    I've found a bunch of "WebView2Loader.dll" files associated with the game files; is it okay to delete these?

  • Hi oosyrag,

    I have, but it doesn't make any difference. The saved data's still accessible.

  • Hi,

    When checking my game in debug mode in multiple browsers Localstorage is empty and no existing save data is there, but once I've exported the game to Windows wrapper format I'm able to load an older save file even when no "continue" option is displayed. I've tried clearing the cache but the old data is still there. Is there another way to clear any existing data in this format?

  • Thanks so much, it's working now. :) This had been driving me crazy for days.

  • Hi AllanR, thanks for the advice. I've tried this but am now getting the opposite problem - the continue text appears even when there's no saved data as the global variable is always "1" when I first start up the game, even after cleaning the browser cache. Am I missing something?

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WixeyWinsock

Member since 9 Jul, 2019

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