—, thanks, that's really insightful! Since the basis of it was to watch the communication between app and network, do you think what I mentioned earlier is effective at all?
I store information on how the score was played, and the total score for each game. But that piece of information is never communicated until the end. Where the game asks the player to enter the name and email and send it to me, and when he sends it, only than it sends the information. Than I can calculate to see if the scores all add up correctly.
Or should I store all those variables and information immediately as they play in the php server you mentioned.
Do you think this could work?