LetTheMiceFree's Recent Forum Activity

  • Thanks.

    So to sum it up the event sheet isn't any particular 'language'. But sometimes you have to do like 'Sprite.Bullet.Speed' which has some similarities to what I was learning at a C# course. Maybe it was called 'OOP' but I'm not sure. So that's why I thought C3 had a 'language' we are using.

    If you want to apply knowledge from your class, you'd want to check out Javascript. It has OOP features like classes and interfaces which can bring your coding to the next level.

  • You can right click anywhere on the dev console and press 'Save As'.

    Oh this is quite neat. I'll try this. thanks

  • Hello dear C3 Community,

    I love C3 and I recently began exploring the JS scripting features and this has rekindled my interest in making a game on this engine...

    I'm even recording my whole process and planning to make videos on day out of the material. Anyhow, about my actual question.

    Through JS, I often use console.log, console.warn, console.error to post to the Developper Console. I would like to know if there is any easy way, ideally built-in, to print the content of that Console as a file so I can review it externally for debugging purposes.

    Thank you so much in advance !

    Bests,

  • Was wondering if this issue would ever be solved because it's kind of a bummer that this is an issue. It really harms any 3d development on C3. You would need hundred of layers to fix this which is a half-solution tbh.

  • How will this new feature interract with Families ?

  • Guessing by the recent activity here, I gather Photon is still a good solution for building online games ?

    What about large scale ? Can we connect many peers like 100, 200, together ? I assume you have to pay at some point. What about 1000 players ?

    If all the player sprites use TileMovement, you would only need to send their position to other peers when they move a tile. Seems like an efficient way to build a web MMO.

    Thank you for outlining the limitations.

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  • I noticed that some project will crash in this Desktop build (upon opening) but not in the Chrome version. The trigger seems to be project w/ big images. Not mine, but those of students (age 10 to 16). I have encountered this in a few projects now.

  • I had the crash to on nw js v0.45, but on downgrading to nw js v0.44.6 it seems resolved!

  • Hello !

    I'm a long time lurker.

    I was wondering if anyone knew if it was possible to get these cells to automatically break to the next line in the Array Editor UI of Construct 3, to make it easier to read the content ? Plugin ?

    Like, I can only see the whole text if I click the cell, but I would like the text to fill the available space.

    Otherwise I suggest this feature should be implemented.

    Thanks !

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LetTheMiceFree

Member since 7 Dec, 2018

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