lionz's Recent Forum Activity

  • Are the other turret events a secret ?

  • Isn't that what you had originally and you said it's no good ? I'm not sure if there is a condition for load game failed.

    It's generally known that if you change browser it's new data on a web game, or if you uninstall the mobile app then it wipes the local data.

  • Thanks again for the help, I'll ask the artist to get on this :)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I had success importing a TMX file for testing but the latest one sent to me by the artist shows an error on import and the tiles are corrupt. I'm not sure what is going wrong with the original export from Tiled.

    I am sharing the TMX and tileset image in case anyone can work out the cause of the error, maybe a Construct developer would be needed for this one and not the users so apologies if sharing this is useless.

    tileset image : dropbox.com/scl/fi/1fcljc5jedabo7mkf3t1e/Maltic.png

    tmx : dropbox.com/scl/fi/org87a0dsl082tdmwgce1/testmaltic1.tmx

    Tagged:

  • I would only put it between boss phases where there can be an obvious break or yes as you said use voice.

  • You described it like you are spawning the bullet 'on target acquired' which is a different condition. Let's see a screenshot of the events

  • Ok thanks for the info Diego! This is just a UX problem then, in my opinion the pop up implies the TSX is always optional. There's no info that the TSX is optional because it could be part of the TMX.

    Perhaps there could be some error message when you press load, that tells the user hey you need to add a TSX because no tileset info found in the TMX. As a user I am stuck pressing a load button that doesn't work with no reason why.

    I tried with a tileset embedded TMX and yes this was working as expected, only the image required.

  • Why when loading a tilemap using TMX and then an image file, does it say the TSX is optional with a tooltip but the 'Load' button is disabled until I use a TSX file? Maybe I'm doing it wrong, but I can't load a tilemap using only the TMX and an image.

    Tagged:

  • The solution to this is to not make it a useable key for anything other than what you just mentioned

  • You could try using combination of pick nearest and compare Y, so if I am standing very close to B7 and select D1, if I say pick nearest and (because D1 Y is less than player.Y) pick node where Y is less than player.Y it will go to B8 and not B7.

    edit : ooo yes the above makes sense, I don't know how you were doing paths already but listing all nodes in an array and go to each one sounds interesting.

  • The one closest to the player on the way ?

  • On the orange dot object there is a condition 'pick nearest' you can use this and pick nearest to player position.

lionz's avatar

lionz

Member since 5 Aug, 2013

Twitter
lionz has 72 followers

Trophy Case

  • 11-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies