JWstudios's Recent Forum Activity

  • Oh yeah, there's absolutely no reason someone couldn't make a popular game with C2, I have no doubt there has been more we just dont know what they are :)

  • Anyone have experience releasing to multiple platforms on a single project?

    is there anything I should anticipate if I aim to do so?

    Am I likely to require a separate project for each?

    Iphone

    Android

    Windows?

  • Are there any well known apps that have hit the big numbers(100,000+)? the only one I've really heard of is mortar melon.

    I understand that a large portion may not of have active on the forums and not published the details of what it was developed in.

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  • Using the save and load system actions, on load the layout will move the to the layout saved at.

    Else if your using local webstorage you can save a variable that identifies your current level and create a condition that will "go to layout" depending on said variable.

    I use something similar for the max level you can enter in my game.

    I set a field in an array with the value layoutname (i name the levels 1,2,3,4...) then save the field in the array to webstorage.

    when loading it back into the array you need to convert it back into a int place your webstorage within the brackets int()

  • Could try a button to clear your variables followed by a save.

    Then on your available to load save games have a condition that will only displays the save games which contain certain values.

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JWstudios

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