Lunatrap's Recent Forum Activity

  • Ashley

    ok thanks a lot for clarifiying my doubts

  • Aphrodite, so its neccesary? oh well

  • why when i run my game it creates 3 instances of Node-Webkit??

    and why one of those takes so much CPU?? :/

    By the way, my game takes 0.5% of cpu accroding to C2 expressions "cpu usage"

    what the heck is the other 2?

  • Katala

    nimos100

    thanks... but i need perfect collision... i was forced to apply the effect and micromanage all the parts individually, thanks for all your repplies >(

  • elisamuelps

    im glad i was able to help n.n

    please... make a great game, it looks very interesting n.n

  • LittleStain

    "Doesn't the system pick all event work for families?"

    no it will just pick ALL the enemies

    "Or just giving the family the effect instead of it's members?"

    thats the problem, if i give the effect to the family, it works, but when i want to activate the effects on collision with my player... only the parts on collision will trun on the effect... i want that on collision all the parts of my enemy will turn on/off the effect..

  • imczx

    sorry, its hard to understand you... can you be more clear??

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  • DuckfaceNinja

    good poinht becuase many times i have spent scratching my head when i ghet stuck with something and now it turns out it was becuase of this... this should be in the manual

  • Tekniko i want to affect all the parts... but what i meant to say int the las post... is that if i can manage the effect to 1 instace (lets say you have a SCML file and you want to pin it to other sprite, and you dont need to set the position of all the parts, just the SCML and they will be picked to be on that position) then i will need to give and turn off/on the effect on every single part.

    soryy if i dotn make sense...

    this is very hard for me to explain on words

  • Johncw87

    i have noted some weird behaviour about picking :/

    on recent versions

    im having problem respawning an sprite an then assingning that sprite the UID of another and then seting position to it...

    update!

    i was picking by comparison and having problems... then i cnaged to pick by UID and then its working now... weird... before i had no problem using picking by comparison

  • Sargas

    thanks a lot... but the problem is that if i use continer to pick it, that means that i will need to give the effect to ALL the parts... if only the SCML object could hold effects.

  • hi!! i have an enemy done with spriter, i wan to apply an effect to all the parts of my enemy... how do i pick all the instances of a family on collison with something?

    it would be easier if you could apply effects to the SCML object so it would affect all the parts...sadly is not possible

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Lunatrap

Member since 12 Jul, 2013

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