szymek's Recent Forum Activity

  • See here:

    kubold.com/games.html

    play before watching YouTube video (it contains spoiler)

  • spy84

    unfortunetly there will be always more schools (giving stable income) than independent developers. Anyway the best is still to come: when Ludei will ask for $$$ and there will be no good alternative on Android (like Ejecta on iOS)

  • spy84

    "My biggest concern is that we give so much attention to ouya with the 479 games (and how many buyers?lol)until now, and not for a major update for a better-solid wrapper for android and ios where Millions of people everyday use their stores. ok multiplatform exports is a great thing but first try to make it work fine and add more features.its not the quantity its the quality of exporters.1 year has passed and even spaceblaster crawls in cocoonjs.."

    +1

    the issue is that only a few Construct 2 devs use it for real $work$, and others are just dreaming that their RPG will be hit on Wii U in 2015 :)) Besides of that Scirra gets more money from education licenses (yearly) than one-time dev licenses.

  • mikandi

    I have send you too.

    Positive reactions are because you showed new, profitable environment :)

  • wow, something is moving forward!

    mikandi thanks for treating C2 devs seriously

  • Tobye

    it seems that Ouya is weak console, with bad marketing, weak games and bad business model (for most people "demo" game is enough) - but I agree with ArcadEd: it is always better to put game on new environment, because every dollar counts. So it's nice that CocoonJS supports Ouya.

  • yes, I know.

    ArcadEd

    100% agreement. I forgot about that.

  • Tobye ArcadEd

    Title: Ouya developers report poor to middling sales figures for early games

    arstechnica.com/gaming/2013/07/ouya-developers-report-poor-to-middling-sales-figures-for-early-games

    Ravensword: Shadowlands: $100 to $200 per day since launch.

    Radiangames (Inferno+, Ballistic): 3,243 free downloads, 111 sales (3.42%) in first six days.

    Wind-Up Knight: 15,000 free downloads, 1% purchase (about 1,500 sales). $726.88 in revenue, after Ouya's cut

    Knightmare Tower: 49,000 free downloads, 2,100 purchases (4.28%). $6,000 in developer revenue.

    Ryan Wiemeyer told Gamasutra that zombified retro send-up Organ Trail has sold 501 copies on 13,112 downloads (3.8 percent conversion rate)

    Shay Pierce says the Ouya port of Bennet Foddy's eccentric wrestling game Get on Top has seen 520 sales from 9,700 downloads (5.36 percent conversion).

    RPG Nimble Quest has seen only 122 purchases off 6,508 downloads, developer David Marsh told Edge, bringing in only $427 in profit so far (1.87 percent conversion rate)

    BombBall developer E McNeill previously revealed that his game sold only 46 copies from about 8,000 downloads in its first six days being featured on the Ouya store (0.6 percent conversion)

  • make some 10 pixel not visible sprite (call it SpawnPoint)

    put it on a few places on layout,

    then choose random SpawnPoint instance,

    and then let SpawnPoint "spawn another object" when neccessary

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  • gfigueroa

    I have never used portrait mode in CocoonJS, but there is such option in their dashboard

  • Blacksmith

    it would be nice to win, but I prefer to be realistic, so I just ordered Mac Mini + iPod = will try on iOS

  • Blacksmith

    Super Ubie Land should be released on Tizen, submitted to Tizen Challange and get 200,000$ main prize :)

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szymek

Member since 18 Jun, 2013

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