Hi Community,
I've tried a few things and not able to get the results i want.
This is what i'm trying to achieve:
player static
tap screen (some distance away from player)
the tap creates a target sprite
player move to target (whilst spinning)
player stops spinning once reached target
I can achieve this (without the spinning using a bullet) but if I add rotate... it's just not what I want
I also don't want the player sprite to set angle.
Any ideas?
Thanks,
Roberto