dcadjust's Recent Forum Activity

  • Hi Everyone

    Hope you are all well

    I'd like to share my reveal trailer for my game with my fellow C3 devs.

    The game is only set to release in March 2021, but I have enough content to start showing it to the world.

    Let me know what you think.

    The game is being solo developed by me, but I do use purchased and free art and music from all over the net.

    Its about a bad tempered warrior that goes on a rampage against monsters that spilled his garbage.

    The game is a pixel 2D platformer.

    The Player's weapon is a sword which he can also throw and retrieve at will to attack with and he can also use his sword as a make shift springboard to traverse the environments.

    You can view the trailer here:

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    C ya all.

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  • > Hi, im interested on your Ultimate Ads plugin for Construct 3, i have 2 questions about it

    >

    > 1- Does it support Construct 3 runtime?

    > 2- Can you export using Construct 3 Andoird (Cordova) exporter using the option to automatically build the signed apk?

    >

    > Thanks in advance!

    Hi there.

    Sorry, but as far as I know it does not support either of what you are asking. Hopefully it is updated to do so in the future. But with that said other than not being able to choose where to place your banner ad the official plugin works like a dream and that includes rewarded video ads, so you do not really need this. And ofcourse it runs in the c3 runtime.

    Just an update to this. You can now choose where to place ads with the latest build of C3. I am now only using the official Admob plugin. works flawlessly and is easy to implement

  • Hi, im interested on your Ultimate Ads plugin for Construct 3, i have 2 questions about it

    1- Does it support Construct 3 runtime?

    2- Can you export using Construct 3 Andoird (Cordova) exporter using the option to automatically build the signed apk?

    Thanks in advance!

    Hi there.

    Sorry, but as far as I know it does not support either of what you are asking. Hopefully it is updated to do so in the future. But with that said other than not being able to choose where to place your banner ad the official plugin works like a dream and that includes rewarded video ads, so you do not really need this. And ofcourse it runs in the c3 runtime.

  • Way too many ads in the game. Would be good to reduce it in my opinion. Because of the many ads it is not really playable in its current state.

  • Hi All

    Just wanted to find out if we can use this plugin with Steamworks SDK v1.43 or should we stick with v1.42?

    Thx

  • Hi all

    I already own this and have used it with C2. It is great, but I would please like to know:

    1.) I'm about to make the jump to C3 - Does this work in C3 with the C3 runtime?

    2.) Can I use the construct build service or do I have to use Phonegap? I see cocoon is closing shop

    Thanks

  • Hi All

    I would like to share my game new that will be released on Steam on August the 3rd.

    It is a top down Sci-fi 2D Rally racing game that presents the player with various obstacles to overcome to reach the end of each track.

    Took my about 2 years to make working week nights and weekends when I was able to.

    The game was developed with C2 and for anyone who is interested I had fairly big layouts 12800x12800 for the final stages and C2 had no problem with his :). I thought that was pretty awesome.

    Here is a trailer for the game and some pics :)

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    https://imgur.com/a/h0MAhx2

  • Support for nw.js 0.28.0, thats great news. Not too long to go before I can release my game on Steam and I will need this for achievements. Has anybody released a game recently using nw.js 0.28.0? Was wondering if it is stable and reliable .

    Does anybody have any advice on what the best version of nw.js is to use for a release on Steam?

    Thanks in advance

  • This shake behaviour has come in handy in the past:

    If anyone could convert it for C3 it would be great.

    Agreed, this behavior is extremely useful. This and light tween is a must have. I know lite tween is available, but I need this before I can jump to C3

  • > the Mnk there have certainly been major problems with NWJS and C2 for us, which is why we switched to Unity for our next game.

    >

    > Almost every negative review and negative Let's Play on YouTube had bugs in the collisions due to HTML5 not running well on their machine (which were often good enough to run modern 3D games just fine).

    >

    That is very unpleasant, is what I hope does not happen to me.

    The problem is HTML5, so I think you can not solve this problem? What does Ashley say about this?

    I have too much work done to port Unity, although also soon I will have to use unity due to my dissatisfaction with C3.

    I know this is old, just want to add my two cents.

    I have supported a few C2 developers already on Steam including, Jay Jay's insanity's Blade, Next Penelope, Airscape, 8bitboy and 2 or 3 others and I can say that all the games run well on my system with no issues. (But with that said it is a beefy machine) Also hopefully things have improved with Node web kit as several versions has been released since the debut of Insanity's blade. I'm with Jay Jay on Unity. I'm learning that now with Playmaker, but its difficult. Or maybe its not that difficult and I'm just stupid. HA HA. Game development is an emotional roller coaster ride. Its hard but worth it.

    I'm about 5 month away from releasing my 1st C2 game on Steam. Curious to see how it all turns out.

    It would be nice to hear from other devs who have already released a game on Steam and how their experience was with node web kit and their c2 game.

  • After some PM's from devs who have released games on Steam and additional research I came to the conclusion that c2 games on Steam is doable for sure. I also purchased The next Penelope and Airscape and the games runs fine and problem free. The "Steam4C2" plugin seems to work like a charm and I will definitely be getting that.

    I'll checkout the enigma protector that looks interesting, but I think these days if people want to steal your stuff they will do so. You can slow them down but you cannot completely stop them.

  • Awesome game. I luv it. You nailed it, graphics sound and game play.

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dcadjust

Member since 11 Apr, 2013

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