First i thought "Cool! Even if i have only 8 days left i try it." Then i saw that the the emulator test was just for construct 2. THEN i saw the problems Construct 2 users have with testing.
Yeeeaaah.....i´m out. Making a game that have to run on an emulator and not be able to test it is not great.
Tip for the next contest (if there will be one): Test booth versions of construct and give a tutorial for booth.....
Edit: Ah! And just a suggestion, it would be cool if everyone could get an Email if something like a Contest is happening. ^^
Im sorry to hear that,
sadly C3 preview doesn't work in our emulator if you don't have license for C3. We didn't notice remote preview is only part of the licenced version. <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed"> <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed"> I asked Ashley what we can do about this: https://github.com/Scirra/Construct-3-b ... -364891324
You can still test game in emulator even without the licence, but you have to export it as HTML5 game and run local server <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">
Most of the problems here are people do not know how to run a local server or how to publish game on public web server. But it is not everyone. We had few games submissions second day of the competition without a single question. I belive it is mostly about how advanced are you in IT.
So far we have only several games so if you change your mind your chances are quite high.
PS: You can run local web server many ways, the most simple I use and recomend is to install python and then in your cmd/bash/whatever your system has cast "python -m SimpleHTTPServer [port]"