GAMEE x Construct Game Dev Contest

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  • Hey,

    Laura_D

    GameeApp

    I've got a few questions about how to submit my game:

    1) On the Contest Page: contest(dot)gameeapp(dot)com says that the game must be (should be) smaller than 3MB, but on the first page of this topic, says 5MB.

    Which one is the correct? My exported folder is 3.10MB, and zipped is 2.28MB. Is this alright?

    2) On the Contest Page, says to send only a zip file to their e-mail. But here, is says to send a zip file and a link working on the emulator.

    I could test on the emulator with localhost. But once I uploaded to bitballoon and put the link on the emulator, it didn't work. A message says: Waiting for game to send init method. Even thou I used the GameeConector > Start. (again, the emulator worked just fine on localhost link)

    So, the second question is: Can I just sent the zip file? Cuz, If I didn't saw this post on Scirra's forum, I would do it.

    Thanks.

  • ViktorEisenmann think we should go with 3mb now. I got a bit scared with that before though.

    My game right now 1.2mb, but I estimate it being around 2.8mb when i add all sfx & art. I don't even scale down graphic so much.

    GameeApp

    As of today I can confirm I will be making an entry with my #STF provided my composer makes cool music ;D

    I didn't get your answer for use of scale outer, but I suppose it must be OK.

    I make my game to be playable on as many devices as possible and it's future investment for it to work well with large screens.

    Can't wait to share, but there's still tons of work

  • GameeApp sure. At which email address can I contact you?

    contest(at)gameeapp.com is the best one

  • ViktorEisenmann think we should go with 3mb now. I got a bit scared with that before though.

    My game right now 1.2mb, but I estimate it being around 2.8mb when i add all sfx & art. I don't even scale down graphic so much.

    GameeApp

    As of today I can confirm I will be making an entry with my #STF provided my composer makes cool music ;D

    I didn't get your answer for use of scale outer, but I suppose it must be OK.

    I make my game to be playable on as many devices as possible and it's future investment for it to work well with large screens.

    Can't wait to share, but there's still tons of work

    Great to hear that! Looking forward to play your game

  • GameeApp

    Soo... You didn't actually answer my questions.

    • Should be at least 3MB or 5MB?
    • Should I send only a zip folder or a zip folder + link to emulator?
    • Why the emulator on localhost works fine, but when I uploaded to bitballoon and placed the link on the emulator says "Waiting for game to send init method"?

    Thanks

  • GameeApp You have forgotten me too!

    Hi GameeApp! We've already discussed about portrait mode despite the existence of games with a square layout on your platform. However, can we submit anyway a game with this square format as part of the contest?

    And this one days ago (about performances):

    Finally, another question, can you precise us the exact time and time zone for the deadline on 28 February? Thanks a lot!

  • GameeApp

    Soo... You didn't actually answer my questions.

    - Should be at least 3MB or 5MB?

    - Should I send only a zip folder or a zip folder + link to emulator?

    - Why the emulator on localhost works fine, but when I uploaded to bitballoon and placed the link on the emulator says "Waiting for game to send init method"?

    Thanks

    Sorry about the delay, we were trying to replicate your issue with bitballoon - so far no luck, could you contact us at contest(at)gameeapp.com so we can look into it deeper? We have already had successfull submisisions using bitballoon so this issue seems to be a little different.

    To answer your other questions - below 5 MB is ok, please submit zip file with your game + working link to emulator to contest(at)gameeapp.com

  • GameeApp You have forgotten me too!

    > Hi GameeApp! We've already discussed about portrait mode despite the existence of games with a square layout on your platform. However, can we submit anyway a game with this square format as part of the contest?

    >

    And this one days ago (about performances):

    Finally, another question, can you precise us the exact time and time zone for the deadline on 28 February? Thanks a lot!

    Sorry Sebastien, this one slipped through! Yes, square game can be submitted - even though I would advise so the game adapts to portrait at least visually - meaning the core of the game remains square but the rest of the screen can be filled with nice background, for example.

    About the performance - yes, we know about this issue and we are working on a solution for all our released games within out apps. The final deadline is on 28th of February, midnight UTC (London time)

  • Great! Thanks GameApp for your answers.

    My game scroll horizontally and have a vertical scroll with multiple jumping.

    I'll try to adapt this for the best.

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  • GameeApp

    Thank you for the reply!

    I'll contact the email so it will investigate further why bitballoon didn't work.

  • GameeApp

    Thank you for the reply!

    I'll contact the email so it will investigate further why bitballoon didn't work.

    Did you used C3?

    Try to export to bitballoon with the "Minify Script" unchecked.

  • Keyo

    I used C2, and I've tried both, checked and unchecked.

    Maybe because my game has 2 layouts, and only call the Gamee plugin for the first time on the second layout?

  • My game is ready to upload, but i am having the same issue as Working perfect on Localhost but not on bitballon.

  • Ok, just get worked. My steps: On the first layout (loader if the game has one), update the score to 0. Also and i think is the most important uncheck Minify.

    Cheers!

  • Hello Gamee, I'm having trouble with Media, we are trying to use microphone but when I test it on Gamee Emulator it get "Permission Error", but game after compiled to Android works fine! Is it avaliable to use with Gamee Plugin? Anyway, how can I publish a game in gamee plataform without entering in contest?? I looked around but didn't find nothing about...

    Cheers!!

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