Vuuv's Recent Forum Activity

  • Try "Set layout scale".

    1 zoom in

    < 1 zoom out

    (You could also do this for layers, families, objects etc.)

  • Sure it's possible.

    One solution:

    Create a text object (or SpriteFont, whatever you prefer).

    Make as many instances of this object as you need questions.

    and then System-> Pick Random Text

  • Set the angle right before you pin the object. (Actions-> Healthbar -> SetAngle).

  • Set the healtbar's angle to the angle of the tank you're creating.

  • Does that mean you found the solution?

  • Is it maybe possible that you set jump back to false too early?

    And did you check about Animation speed?

  • Set the variable as global variable.

  • Did you check your Animation properties? Maybe the speed is 0? How do you switch Animations?

  • Use the bullet behaviour. Set the angle you like and adjust the speed. Voila

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  • For this question to answer you should provide more information. If I'd looking for a job, I'd ask myself first if you provide all graphics?

    But I think you need a lot of luck to find the right person. There are a lot of C2 devs here, who have no clue about "real" programming and just make projects work "somehow". And there are masterminds who have an excellent programming style. And first one maybe even charges more than the other. It really depends on the dev. I think if you're really willing to pay someone, let the devs write you and make a little "interview". Let them program a small example capx and ask them how much they want to earn. And then pick wisely.

  • Hm it's really hard to say. There's definetely something wrong with this file: mapbatdau-sheet0.png

    Maybe you could check this file whether there'S something special about it.

  • I think it's a good idea to use the variable. But is it necessary to use overlapping? You events may be triggered way too often. Have you tried the on collision event?

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Vuuv

Member since 24 Mar, 2013

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