jbmoyer's Recent Forum Activity

  • I got it, your code did help. The pathing is messy but works.

    JSON.Get("mission.0.conditions.0.condition1.4.A04")

    I get it, since each node is an Array i need to specify the 0. I didnt think this was needed because each is solitary. Might need to revosit my format. Thank you

  • I did, it looks like a recursive loop. I dont see how your calling a single node.

  • yeah that doesnt work, am I doing it wrong?

  • I have the following JSON file:

    {

    "mission": [{ "title": "bloody", "story": "blah blah blah", "setup": "ble ble ble", "victory": "blo blo blo", "fff":"fff", "conditions": [{ "condition1": [{ "A00": "NONE" }]}]}]}

    Im trying to do a direct call to "mission.conditions.condition1.A00". No matter what it wont let me access. I did open the Sample project and that uses Loops, which is nice but I need to direct access. I also tried setting the Path to "mission.conditions.condition1" then using json.get(".A00"), NADA!

    Im just outputting it to at Text box, I get a 0 each time I try various ways. Using loops works, but that seems odd and bad performance to loop through the whole dataset for 1 value.

    any suggestions? thanks!

    Tagged:

  • scirra.com/tutorials/43/making-an-ios-web-app-with-construct-2

    Thanks newt, this is a good option, might be faster to just build the whole thing in html. need to think on this. Thanks!

  • -Download the "app preview Intel" since Appstore and install on your IOS mobile/ipad.

    -Enter Your Account and Password.

    -In the tap "Test" of Intel XDK since PC select PUSH FILES.

    -Now in the tap "server apps" of your mobile/ipad you can see and testing your projects that you loaded in Intel XDK.

    I dont know if this type of test correspond to reality , but you can try certain things.

    Does this solve your question ?

    ( I dont write in English . I translated it this message using google Traslate ) .

    Thank you Koignus, good to know that will work for local testing, was also looking for a way to share apps to my friends. Guess I need to test local then once its working as designed pay the $99. Thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Boo, 50 ppl looked at this and no one knows. Sad state of affairs.

  • Looking to export my game to iOS, wanted to understand if a $99 iOS Developer license is required just to export to iOS and use on my own personal device, maybe share with friends? I don't want to post to the Apple Store, maybe in the future.

    When I looked at the export options in Intel XDK it seemed that I needed an Ad-hoc certificate and from what I can tell you have to pay the $99 to get that. Is that true? Is there anyway to test on iOS with out paying? Thanks.

  • I recently posted my Ticket to Ride Ultimate Score Keeper app to the Google Play Store! Very excited, first app that I created in C2 and went all the way to completion. Now I just need ppl to download it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    This is a Calculator app, not a game. You use it when you play the board game Ticket to Ride. Its optimized for phones, I need to work on making it stretchy for tablets. Have a look and let me know your comments. Thanks!

    Ticket to Ride Ultimate Score Keeper

    https://play.google.com/store/apps/deta ... corekeeper

  • I have successfully exported to Android via Intel XDK with no Issues, even have an app in the Play Store. I am experimenting with Export to iOS via Intel XDK and so far I get a black screen in the XDK Emulator, other devices in the Emulator, non-ios show the C2 project fine.

    Anyone experienced this issue?

    Is it as simple as:

    -Export a C2 project, select iOS, save to a folder

    -Create New or Import in Intel XDK the C2 project

    -Go to Emulate?

    It should be, but I wonder if I am missing something. I created a simple single sprite asset capx to test exporting to iOS. I am also running Windows, do I need to be on a MAC to emulate iOS? thanks

  • Got it working thx, needed Geoloco in Intel XDK. Im running the template and only issue i see is that it dosesnt stop watching.

  • Hello, can you shoot me a tip to get mine working? I an running the demo out of the templates and cant get geo to work. Says needs app permissions. I checked the box in C2, is there one I need to check in Intel XDK? If I can get mine working maybe I can help you with your bug. thanks.

jbmoyer's avatar

jbmoyer

Member since 7 Mar, 2013

Twitter
jbmoyer has 1 followers

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies