mef1sto's Recent Forum Activity

  • mef1sto professional grade stuff, this looks epic. I can't wait till the release on android I can already tell its going to be a blast. Keep up the good work!! All those upgradables in your game, your code must be looking crazy right about now keeping track of all the stats!!

    Thanx) I'm trying to optimiz the code as well as I can to get ~60fps on mobiles

  • Swords

  • Icons for inventory and forge shop:

  • Little construct 2 game showreel:

  • Sorry, there is nothing we can do about this. The Windows OS itself has a limit of 10,000 graphics objects per process, and the editor needs at least one icon per object not including everything else a typical Windows app needs, which is probably pushing you over the limit. Addressing this would require fundamentally rearchitecting the editor. This work is being done for C3, but it is too late for C2. I am shocked that anyone would ever run in to this limit anyway, since that is a truly extraordinary number of images to be using. All you can do is try to reduce the number of images used, or one other workaround is to export your project every time you want to test it, which applies spritesheeting and reduces the number of images.

    Ashley

    Hmm... In Windows 10, when I run preview on Chrome - It still not working like in Windows 7: 90% of loading and "stop".

    But: preview working in Microsoft Edge... 5000 objects, 6000, 8000 - I don't know how, but it works

  • Forgotten Legendz game introduction(something like the prehistory of the game world)

  • Samsung Galaxy Note 2, Cocoon Canvas+

  • Forgotten Legendz

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Wow!! I really like this!! Great dungeon style!!!

    I appreciate it )

    how did you do the 3D black shadow?

    It's shadow caster + light

  • ENEMIES

  • uh yes... i seen this one way back... test no7 got closer and closer... i love it ... dungeon adventures :X

    uh and that theme mate ... and the fire thing really gives u that mood of playing good job ... when is it public released ? didn't read all posts sorry

    Thanx) At now we have progress:

    graphics: 80%

    music: 50%

    voices: 100%

    sounds: 0%

    code: 30%

    leveldesign: 20%

    I think that the game will ready in 2016 if we will not have budget problems in the future

mef1sto's avatar

mef1sto

Member since 2 Feb, 2013

Twitter
mef1sto has 1 followers

Trophy Case

  • 11-Year Club
  • Popular Game One of your games has over 1,000 players
  • Email Verified

Progress

13/44
How to earn trophies