mef1sto's Recent Forum Activity

  • Problem Description

    After some clicks(LMB) mouse cursor being visible in invisible mode (Mouse: Set cursor to None and Mouse: Set cursor from Sprite) after export by NW.js

    Attach a Capx

    Download capx here: https://drive.google.com/file/d/0B44ekAcuVRDbWFpVQk5ZMlhfUkk/view?usp=sharing

    Description of Capx

    Just fast clicking on the game screen in different places

    Steps to Reproduce Bug

    • Export project by NW.js
    • Click fast LMB on game screen in different places
    • See how hidden mouse cursor being visible and stays on the screen until any kind of mouse movement/interaction happens

    Observed Result

    Mouse cursor appears on screen after random LMB clicks

    Expected Result

    Mouse cursor should not appear in invisible mode

    Affected Browsers

    • NW.JS: (YES)
    • Chrome: (NO)
    • FireFox: (NO)
    • Internet Explorer: (NO)

    Operating System and Service Pack

    Windows 7 64bit SP1, Windows 7 32bit SP1

    Construct 2 Version ID

    Consteruct 2 beta r246, NW.js v0.25.0 (Chromium 61)

    PS: I think it's not construct 2 bug, but NW.js is official exporter for C2 and it's a problem for all Construct 2 desktop games...

  • Forgotten Legendz Greenlight video:

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  • And now you can vote us on Steam Greenlight:

    https://steamcommunity.com/sharedfiles/ ... =887270129

  • At this moment I working on a pretty large project.. over 7000 sprites in animations, ~100 sounds, a lot of webgl fx on sprites and layers. It's already hard to work in standalone editor for my i5(pastgen)+gtx760+16gb Ram. What if I open this project in browser-based editor? I think the browser will dead.. online/offline - doesn't matter - it's a browser with browser's limits

  • A bit of new content and gif

    Map

    This orc is broken.. bring me new one!

    Exchange of blows

    Interfaces

    Battle Zoom-In

  • when will you release it? atleast a alpha something its so yummy i want to play!

    I think that demo coming soon) there are lot of works here but we had a good tempo at last two months - so maybe in february

  • Is the arrow that shows up on the enemies health bar during battle some kind of skill check to determine how much damage you do?

    Something like this, but for crit (increases the chance)

  • [quote:3gegl4vq]This orc is broken.. Bring me new one!

  • Forgotten Legendz

  • >

    > > What resolution is your game in?

    > >

    >

    > I use 1280x720 on mobiles with scale inner. On PC I use crop mode without scaling - If you have monitor with 1920x1080 - game will run 1920x1080 and you will see original scale + little more dungeon

    >

    >

    Excellent what going to be the monetizing methods used? Will it be free with ADs or IAP model?

    I personally doesn't like ads or inAPs in mobile games.

    So it will be a paid game - pay and play without banners and disbalance.

    I think it's not the best monetization method to earn the money, but the best for gameplay balance

    (I don't need to think about: "What I need to do, that the player will buy something in the shop... maybe create very powerful monster those he can't kill without the sword for 1$" or "hmm... I need to show fullscreen banner every 2 minutes and then give him chance to buy NO-ADS inAP for 2$")

    So - oldschool - buy game - play game - enjoy)

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  • What resolution is your game in?

    I use 1280x720 on mobiles with scale inner. On PC I use crop mode without scaling - If you have monitor with 1920x1080 - game will run 1920x1080 and you will see original scale + little more dungeon

mef1sto's avatar

mef1sto

Member since 2 Feb, 2013

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