Just use a global variable, and based on what that variable is set to, have the player character spawn there.
E.G.
Player leaves layout 1
>from exit Point A
>set global variable to layout1A, AND go to layout 2
>from exit Point B
>set global variable to layout1B, AND go to layout 2
>from exit Point C
>set global variable to layout1C, AND go to layout 2
Then on the start of layout 2's event sheet.
start of layout
>global variable is set to "layout1A"
>spawn player at "entrance A"
>global variable is set to "layout1B"
>spawn player at "entrance B"
>global variable is set to "layout1C"
>spawn player at "entrance C"
So on and so forth.
example I used a Text variable, you could also just use a number system but i like text as it is easier to understand.