but if I have a solution for the ball's straight-bouncing).
On what ever code you have it to bounce ( i assume on collision) have a variable record the previous angle, if the new angle is oldangle + or - 180 have it set the angle to add a random number within like 20-30. should stop the straight up and down.
Super Galaxy Start Busters - Great graphics and sound. This really felt like an older arcade game for sure. From the title screen, to the bad translation. Excellent work! I'm really looking forward to playing this on stream with a friend. As far as single player goes, you have some great AI going, the only thing missing is a score to brag to your friends about.
Thank you, reading this made me feel great.
The game is sort of a mash up of war tech senko no ronde as well as zero wing (bad translations) and clasic neogeo fighting games. really was a blast trying to recreate the type of games i loved as a kid.
The AI was rushed and has flaws but he did his job, I hope all the extra game functions were easily found. (shield deflecting back bullets, megaman style charge shot, locking on and disengaging lock on to shoot the asteroids as well and shield deflecting the asteroids to launch them at the enemy player and the pick ups.)
Making a score system would have been really fun, I think me and my teammate are going to add the extra features we planned on having (like 4 distinctly different ships, multiple rounds, and online vs mode)
If anything though the 3 and a half days i poured into making this were some of the absolute best i've had in years.
I haven't had much time to do anything game dev related in almost 2 years. so this game jam had me knocking off all the rust accumulated from not using C2 at all in months and even longer for anything complicated.
I picked up some new skills along the way of getting back my old set. who knew photoshop was a good pixel art program for fast pixel art when on a time constraint.
Dan fesslers HD index Painting tutorial helped me make my large scale galaxy backgrounds while not wasting hours dot by dot pixel pushing.
http://danfessler.com/blog/hd-index-painting-in-photoshop
a must read for anyone who wants a fast result that looks decent, just like digital painting but get a nice retro look.