WizLore's Recent Forum Activity

  • Error 1 Error : DEP0700 : Registration of the app failed. error 0x80070003: AppX Deployment operation failed. The specific error text for this failure is: RDSAppXNotifyRecoveryTrigger (0x80073cf9) Kidsmaze.Windows

    Anyone tried this?

  • Thank you.

  • Being able to randomly change RGB value on a sprite would be an easy way to create variety.

    How to do this?

  • So far I'm not testing for Windows Phone, just Windows 8.1, so I haven't used that work around you describe.

    The error reads:

    "Error 1 Error : DEP0700 : Registration of the app failed. error 0x80070003: AppX Deployment operation failed. The specific error text for this failure is: RDSAppXNotifyRecoveryTrigger (0x80073cf9) gamename.Windows"

  • So I'm trying the new exporter for universal apps win 8.1 ... And getting deployment error in Visual Studio!!

    I've downloaded 'Visusal studio express 2013 for windows' , and the update 2RC

    I get deployment errors when trying to run any project exported from Construct2.

    Anyone else have this problem, and solved it?

  • So I'm trying the new exporter for universal apps win 8.1 ... And getting deployment error in Visual Studio!!

    I've downloaded 'Visusal studio express 2013 for windows' , and the update 2RC

    I get deployment errors when trying to run any project exported from Construct2.

    Anyone else have this problem, and solved it?

  • Seems like I needed to do : Pathfinding > regenerate obstacle map.

    Works now.

  • The pathfinding in my game works fine in the first Layout when previewed.

    But on the next Layout (even if it is similar to the first) the pathfinding bugs. The character get stuck, or sometimes passes trough solids.

    No important values are changed when moving to the next Layout... So I really can't spot what is causing this problem.. Any Ideas?

  • Oh... Thanks!

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  • I doubt you will find anyone in here with the expertise to earn serious money on their games....

    Well.. I've earned 3$ so far on Barbarian Brewery with a little topbanner. But please share if you find a golden solution!

  • I was trying to imitate the movement og the ghosts / enemies in Pacman.

    They need to move around in either a fixed pattern or randomly in a maze. (up, down, left, right)

    How would you do that?

  • Ashley - That is great news. Then we just need the performance boost when exporting directly to Windows Phone

    Guess I should try to get Barbarian Brewery to work for Windows Phone again.

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WizLore

Member since 10 Jan, 2013

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