WizLore's Recent Forum Activity

  • Would like to know this as well.. How to get rid of the status bar, and scale properly to different resolutions. I would like the same result which Cocoonjs does by default.

  • Maybe I should use the Ludei forum, but I try here first.

    First.. when my game is loading (after export with Cocoonjs), the percentage loader is gone... replaced by the Ludei splash and black screen. I don't like black screen cause people might think it is bugged.

    Second.. When the game loads to the intro screen and you press "Play" the Layout is quickly loaded... but is frozen for some seconds where you can't interact.

    People are not patient these days! :)

    How do one avoid the above?

  • Im trying to fix the same problem..

    It seems to respond to volume control.. so you could turn the footstebs down with 1000db... but they would still play in the background, unhearable.

  • What I did to make it work is:

    I downloaded a font editor (eg. Typograf), with this I renamed my font so there were no caps in the name.

    This way it works, and you don't have to use 'Set font face'.

    Sorry for this little conversation with myself! :)

  • It works with another font...

    Maybe the first font didn't work cause it's a webfont converted to .ttf

    I will post If I find out.

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  • beufreecasse, did you use the - 'every tick' set font - method?

  • Hmm... I follow both your advice, but still something must be wrong...

    I will check with another font later to see it that is causing the problem.

  • Thanks for the little tutorial.. Unfortunately I can't make it work.

    I make sure there are no caps in the font name as I've read in another post. But not working.. yet.

  • Did you need to convert it.. or did it work as .ttf with cocoonjs?

    And where should you create the folder?

  • Nice post... I did not even know you could implement a font in your project till I saw your post, how does it work exactly?

  • Ok.. as far as I've experimented it is enough to preload the sounds on a single layout... And they are cached on every other layout as well.

    Can anyone confirm this?

  • Is it necessarily for apps?

    Or is preload sound only intended for webcontent?

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WizLore

Member since 10 Jan, 2013

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