WizLore's Recent Forum Activity

  • Thats nice to know... But then what is the point in checking a sprite 'global'?

    Just to reduce load times on the next layout?

  • But I am already using the same sprite in 2 different layouts and sheets. And they are not checked 'global'...

    I'm missing something here! <img src="smileys/smiley5.gif" border="0" align="middle" />

  • I got a billion sprites in my game... Thats not quite true.. But in theory, how do you avoid loading all of them at once?

  • I am interested in knowing where to put the user login to your game.

    Many games on Google play store automatically logs in with your google account. Is this possible with a game made with Construct? Any hint to how?

  • Where do you test? Chrome can't handle more than one sound at a time on my system.

  • I got it BluePhaze TY too.

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  • Well.. thought there might be an object only for numbers, using less memory.. But guess that would be pebbles anyway.

    Thanks... I will keep to the text objects.

  • So, my game have some abilities which cost a variable amount of gold.

    The price needs to be displayed on the buttons..

    I've done it with textboxes so far... But somehow it seems wrong.. Is there a smarter way?

  • Yes.. But different enemies need to hold the same sword. And I have to control the framenumber of the swords animation individually.

  • Have you tried expanding the collision polygon in the image editor in Contruct2? :)

  • Just put a value somewhere... Lets call it "dead"

    Add this as a condition when you add to the score -- dead=0

    when you die you set dead=1 so it won't add to the score.

    Well I might miss something, or your problem is easily solved. :)

  • The container system is really great.. though I might be taking the wrong approach.

    I have a number of different 'enemies' who all need to contain the same object X. That is, object X needs to follow all the enemies around and die with them etc.

    Is this possible?... it seems I can only make One sprite contain Object X..

    Sorry if none of the above makes sense.

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WizLore

Member since 10 Jan, 2013

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