I have a sprite with 8 direction movement, which rotates to face the player's mouse x and y coords, and I have a bullet that spawns at image point 1 (set at the end of the gun) when you left click. If I'm standing still, the bullet fires from the end of the gun as intended, but if I'm moving, the image point rotates according to movement direction, not the visual angle of the player sprite. I cannot for the life of me figure this out.
The sprite I'm spawning the bullet from does not contain animations, as that was a common problem in other posts I was able to find.
Any help would be appreciated!
Here's the download link to the capx file: https://www.mediafire.com/file/6y21fpjmaxvrt1f/nerf_game.capx/file
For added context: the line that spawns the bullet is 47 in the "gameEvents" event sheet