I'm implementing saved games for my game.
My saves are saved to local files (nwjs) from the SaveStateJSON expression.
I want to parse the save file with the json object and read some of the saved data to show info about the save (playing time, progress, etc).
For example if I want to read the game time from my dictionary I access it like this:
JSON.GetAsBeautifiedString("types.198911102155667.instances.0.data.playTime")
My question is this, can the ID (198911102155667 in this instance) assigned to types change somehow, by any kind of change to the project? (assuming I'm not deleting the object), or is it safe to reference them by number?
Ashley Can you shade some light?