It would be nice to have window control actions for Webview 2, especially Maximize.
Yeah I know, there are also outline effects and I used some of them in the past (probably in C2 era).
But after some bad past experiences I rather not use any unofficial addons.
Also I noticed that when using rgba() for color the alpha channel doesn't do anything, it's like it is always drawn with 100%.
Great, real outline for text and rtl support, all that's missing now is drop shadows and I can finally get rid of html text boxes :)
P.S is there a way to set the outline thickness in pixels?
More or less so.
I think the biggest difference is when using commas within the text strings, in CSV the block is exported with quotation marks so it won't break the parsing and in TSV it exported it as is.
Great to see CSV support, I posted it as an idea back in the 2022 board.
In my suggestion I ask for TSV support too, any chance you can add TSV file support just for the builtin text editor, so I can open and edit my files in the engine? (no need for plugin support).
Are you sure --disable-direct-composition is still necessary?
I did use it years ago, but found later that it works without it (way back I don't remember from which NWjs version exactly).
Using it creates some issues with video capturing on OBS.
It's hard to guess without taking a look.
Make sure you didn't miss any file and that they are all in their right place (you can share a dir list, if you want me to take a look).
Make sure you wrote the right appid in the steam file and that there are no extra characters or spaces.
Make sure the events are actually trigger (print log), make sure the achievement ids are correct and that the achievements are all published (not waiting for review) on your steam app admin page.
You can also try and see if any errors are printed to the console log.
Hey —
Can you possibly update the newgrounds plugins to match the new C3 requirements?
construct.net/en/forum/construct-3/plugin-sdk-10/third-party-addon-changes-156802
But the issue is with loading 3rd party plugins, as far as I know c3p files with 3rd party plugins are not accepted for bug reports.
How would I go about reporting something like this?
Clearing the cache did not help in my case.
NM, just saw your post :)
Were there any changes that requires updating 3rd party plugins?
My project is not previewing anymore, with either the newGrounds or the gameAnalytic plugins.
Check it again in the latest stable it works fine.
My guess or hope is loading of images on start of layout.
In my project I create a tiled background on start of layout as a bottom bg.
In C3 you see the bg css color behind the tiled bg for second before the tile is loaded, this didn't happen in C2 with the same project, I had to do some work arounds to get over it, maybe now it'll work...
Probably shouldn't use this with linux/mac just yet.
github.com/nwjs/nw.js/issues/6628
Member since 5 Dec, 2012