R0J0hound
I am deeply enjoying your physics behavior. Thank you!
I got an issue though. When I am colliding two sprites with the behavior, the one that I control, actually goes into the other sprite. It seems like it doesn't stop at the sprites collision box. Is there a way around this?
I am using the car behavior on sprite 1. Sprite 1 is being ran into sprite 2, sprite 1 goes inside sprite 2 making it appear unrealistic.
Thank you!