Vikingvikingviking's Recent Forum Activity

  • To be able to export video and image sequences you need Construct Animate. Which is weird, everything else in animate is possible in Construct 3. Feels a bit cheap to make Construct 3 users pay for a light weight version of Construct 3.

  • You should file a bug report, that sound like a pretty annoying problem.

  • Hello,

    It depends, I would use the go to layout because it will probably not matter performance-wise, it is easier logical to reason about also the state of all objects is reset which will probably help avoid bugs.

    Destroy objects could be faster if you save the objects that will be reused in the next layout, then you don't have to recreate those. But this would need to be tested because the construct probably has optimized ways of swapping layouts.

    Usually it not worth doing premature performance improvements, to make sure solutions actually improve performance it has to be measured. It is more worth focusing on things you notice are slow.

  • Bugs are part of the lifecycle when developing and maintaining software, sometimes the bugs are more severe many times we don't notice them.

    File a bug report and inform the developers about the problem, then it will be solved faster.

  • Use cordova and add platform iOS, wrote a how to in the link.

    construct.net/en/forum/construct-3/how-do-i-8/fix-issue-podfile-lock-176591

  • Hello,

    I also think the video export should be added to Construct 3. Feels a bit cheap to ask the users who are paying for Construct 3 to buy a limited version of Construct 3 for one export option...

    I bought it to try it out and support you guys because I like construct and what you guys do. I know what I was buying but I would not recommend anyone that already has a Construct 3 subscription to sign up for Construct Animate in the current state. The softwares is too similar, if you want to make an introductory version for new users then the video export seems weird not to share between the software.

    If you want to make a software for animation with other features than Construct 3 has that is another thing but currently, it's not that. It's not close to that.

    Please don't try to make the people that already support you pay 50% more for one feature. Don't be that guy.

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  • I have no answer, but I would suggest opening the developer tools andthen try to export again.

    Try to export in an incognito window as well.

    If nothing works file a bug report.

    Hopefully the Cordova export is working, that can be used as a workaround.

  • Hello,

    I don't have a solution, I would add a browser addon and do a log in all actions and make sure the conditions are evaluated as expected.

    Another thing, I got confused by the second condition in the first event, Can player.ammo be greater than the guns full magazine? You know best, but to me it looks unnecessary. Looks like that always evaluate as true.

  • Hello,

    I agree that it is a useful feature. As a dev it would be easier to find problems and create better UX for users.

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  • I even have this problem when exporting to "nj" this and check

    Sorry, I'm not following what you mean. NWjs? and what is checked?

    If you get different results with the same project on differente computers in an NWjs export then it could be a drivers issuse.

    Is the error happening when running in preview in Construct 3, did not get what what question "No" was refering to?

  • I would try to do a log with the browser plugin when the load failed to make sure it is working or not working as expected.

    How do you make the load fail? Could it be a method that is not doing what you think it's doing?

    A few bugs related to adverts were solved in Beta release 340, not your problem but maybe more bugs exist.

    construct.net/en/make-games/releases/beta/r340

    Maybe try that release anyways and if it still is a problem file a bug report.

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Vikingvikingviking

Member since 28 Dec, 2016

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