So being top down, you wouldn't need animation to create what you wanted. Just allow it to angle rotate on movement. Though it would have to be top down and not slightly offset to create the effect. I mean I would use the 8 direction movement, just have frames that show lights, engines etc. Therefore not needing to animate frames and saving time. You can however add the pin behaviour to objects, like particles so the ship has smoke or whatever you wanted.
Sorry if I'm not making much sence, I'm new myself but have found this way the best for top down. Though not so good for a top down angled game, whereas you would need at least 4-8 frames for the angles. I have a link saved, I will have to post it tomorrow or PM you it if I am unable to post links. It explains the movement with 8 direction.