darkpivot's Recent Forum Activity

  • Thanks! I can't upload it to the arcade because it uses a custom plugin, which apparently aren't allowed on the arcade.

    Here's the direct playable link:

    http://dl.dropbox.com/u/3489564/SHMUP/index.html

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  • Hello fellow Construct 2 devs! I discovered this program a couple days ago, and decided to give it a shot. One of my dreams for a while now has been to create a nice bullet hell game, and I saw that opportunity in Construct.

    After messing around and learning the program, I made this. It took four days total (not sure how many hours, but probably a lot).

    You can find a gameplay video

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    , with a link to play it in the video description.

  • > I just got Construct 2 about two days ago, because I really want to make a full out bullet hell SHMUP game.

    I think it's well done! Just way too hard for me :)

    But it's smooth, good pace, lots of action. Love the explosions and how it the yellow boxes all fly towards you.

    Thanks man. I've just finished the game, I'm about to post it on this sub-forum as its own thread.

    Edit: Actually, it seems the dropbox link updated to the final game. I guess you can just play it from there now actually. hah

  • If you just want to test it, you can preview it in Construct 2, but for exporting the final game you must upload it online somewhere. Try Dropbox, it's free and it works well.

  • Yeah, that would work. I guess I'll do that, I was just trying to see if there was a way to directly edit the time, because I'll have to go back and edit every event for an enemy spawn. That's fine though, thanks!

  • So I have a bunch of events that are triggered when the time equals a certain number of seconds. Is there a way to reset the system time back to 0?

    I'm asking this because after the addition of my title screen, it seems that the time is still going, and once I transition from the title screen layout to the game layout, some of the enemies are already on the screen, or have already passed.

  • I love the visuals, and the parallax scrolling is great. Gameplay wise, I believe it's lacking a little bit. The ship seems too big for the large enemy bullets, and the bullets coming from the top of the screen are confusing. Nice job.

  • It works! Thanks! I'm learning a lot here, you've been great help. Much appreciated.

  • This looks really great, I'll have to check it out when I get home.

  • I just got Construct 2 about two days ago, because I really want to make a full out bullet hell SHMUP game. Here's my first go at the basic mechanics. It lats about 13 seconds or so, tell me what score you got. :D (My highest is 630.)

    dl.dropbox.com/u/3489564/SHMUP/index.html

    Arrow keys to move, Z to shoot.

    If you die, you need to refresh or the enemies won't come back.

  • Haha, that's one of my favorite arcade games. It's not a remake, but it's heavily inspired by that, and Jamestown. (If you haven't played Jamestown yet, play it now. If you loved 1942, you'll love Jamestown.)

  • Thanks for the help, but I figured out what the others meant. Here's my WIP so far if anyone wants to test it out. :D

    dl.dropbox.com/u/3489564/SHMUP/index.html (Can't post hyperlinks yet.)

    You have to refresh if you die, I can't figure out how to restart it. I did restart layout, but the enemies don't come back after the restart.

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darkpivot

Member since 30 Oct, 2012

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