Astrosus's Recent Forum Activity

  • You could use textboxes and selected the custom font. You can select every font, which is installed on your computer.

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  • You can open more than 1 project at the same time. So just open both projects and copy & paste. You can copy & paste everything (objects, events, families etc.)

    After you copied everything, you can close the second project by right clicking it in the project bar.

  • Thanks for your help.

    But how to use the array to change the language of different objects and not just type 5 lines in a textbox.

    For example 3 different textboxes.

    And how to change the image of a tiled background with the language.

  • Sorry, forgot to mention that it's a Jump'n'Run game, so not even 10 pieces of text, but thanks for your advice.

  • Hello,

    I want to play a soundtrack on the start of a layout. When I use the Play event of the audio control, I only get some very weird peeping every few seconds.

    My soundtrack is a .ogg file.

    How to fix this?

  • Hello,

    I want my game to support more than 1 language.

    Here is my first try:

    dl.dropbox.com/u/96203257/MultilingualGame.capx

    What do you think about it? Do you know a better way to support more than 1 language?

    Best regards,

    Astrosus.

  • Thank you and sorry. I will take a look into the manual before I post next time!

  • Hello,

    Is it possible to change the location of the image point of a sprite? I want an object to follow my player, so it is following the imagepoint, which is way to low, which makes the object follow the players crotch instead of his head.

    Your help is very appreciated.

  • By the second frame, do you mean the frame with the number 2 or the second frame, which would be the frame with the number 1, because it starts with zero. Maybe you could reupload the capx, would be nice.

    your help is appreciated, thanks!

  • I can not help you with your problems, but I want to give you some advice.

    You are not allowed to use mega man sprites in your game, because the mega man franchise is copyrighted. At least you should avoid to use them in commercial games, otherwise you are likely to get sued.

  • I want to use a character which is similar to a stick figure.

    The animation is pretty nice in my opinion, but the problem is that you can not differ the two legs from each other, so it looks a bit weird.

    My main problem is that I am not an artist, so the current frames took so long and represent random success, they did not look like this on purpose <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Hello,

    I created an very simple example animation, here you have the .capx file:

    dl.dropbox.com/u/96203257/Animation.capx

    Can anyone improve this animation or does have suggestions?

    I appreciate every helping hand, whether you upload an improved animation or give me some hints.

    Thanks!

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Astrosus

Member since 20 Oct, 2012

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