Astrosus's Recent Forum Activity

  • Hey,

    I got a little problem.

    I tried to implement a life bar.

    Everything works just fine, but if I put the whole events into a group, it stops working. The graphics animation does not change when the player leaves the layout. The rest of the code works, so after the 3rd time of leaving the layout, I get to the level selection screen.

    Global variables at top:

    <img src="http://s7.directupload.net/images/121227/vtad3j4z.png" border="0" />

    rest of the code in a group:

    <img src="http://s7.directupload.net/images/121227/pu28c9pe.png" border="0" />

    How to fix this?

  • I installed the plugins and exported your Town.capx with Awesomium. Error Message "Login failed"

  • <img src="http://s1.directupload.net/images/121226/e798fmal.png" border="0" />

    It is a 2D Platformer.

    How to create uneven ground. And how to avoid crappy graphic look, when the Player is going up the hill?

  • Thanks! I really appreciate your help, can't wait to test and implement it to my game!

  • Hello,

    I got a quick question.

    How do I accomplish uneven ground or hills? When I place a tiledbackground, it is a square and 100% perfect even.

    thanks for your help!

  • Thanks, I really appreciate your help. I am going to buy a license tomorrow. My free projects has gotten to 90 events, so it is high time <img src="smileys/smiley17.gif" border="0" align="middle" />

  • The fairy is following my player sprite but is far too low, not over the players head like in the demo .capx. Maybe it is because of the jumping to higher platforms.

    How to fix that?

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  • I searched for you and found something very interesting.

    scirra.com/forum/yetanother-multiplayer-demo_topic51622.html

    It basically is exactly what you wanted. See if you can get it to work. I can not get it to work. If you have success please contact me, a multiplayer game is my childhood dream <img src="smileys/smiley4.gif" border="0" align="middle" />

  • thanks for the tip, I will try Awesomium too. Of course the free version. 2900 $ for such a program seems very expensive.

  • Is an export function to .exe files planned for the future? Html 5 kind of limits the possibilities on pc, while it increases the possibilities on mobile devices.

  • If you want the players to host their own servers, which is a smart idea (keeping the high server costs in mind), then you can not use something like node.js. At least I don't think you can.

    And you can not host a server on your personal computer. If you are planning to build a popular game with, let's say about 2000 players, you need a very very expensive server to handle the big amount of traffic, which you will get with a complex game. If you would host the server on your personal computer, you wouldn't be able to run the server 24/7.

  • Hi,

    I am wondering what are the best methods to sell your finished games.

    When I export it to iOS, it is a normal app and the users can buy and download it, that is just fine.

    But what happens if I want to sell the game as a PC Game? I just can put my game on a website, but how to manage that only users who paid for the game, can play it? How to manage save games?

    When I use cookies to save the progress, the progress is gone with clearing the cookies or using CCleaner. No one will pay 15$ for a game on a website. The single player game would require internet or at least a browser installed on the computer.

    How to face this problems?

    thanks!

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Astrosus

Member since 20 Oct, 2012

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