I was trying to make game which has few levels but each has 2d patform width more than 3000px
i tried to set up 15000px layout (width)
i tried to call a sprite image of 3000px width(which act as ground or platform) but got error, maximum size of image should be 2048px.
second problem might be the game will consume lots of space and possibly memory to as i am going to implement some more images.
For example
Earn to Die
Toss the turtle
In both of the game the have have pretty big game play area. however in toss the there is a possibility of repeated background but that not what i am looking for.
I hope most of you people have played both games on flash.
so my question is
if i want to make a big platform game, what should be the most efficient way to do so?
Thanks for reading