adagar's Recent Forum Activity

  • ondraayyy Yea that worked! Seems like the iTunes method is funky, but the Testflight approach works for sure.

    Many thanks!

  • ondraayyy amazing post! But I'm running intot he same issue as laoniustudio

    I'll be hammering away at it the next couple of days, keeping an eye here, and will update if I figure anything out.

    -Nick

  • gamemakingfrenzy.com/submissions/4-a-side-v-b-side

    Hi all,

    Check out our submission to the Game Making Frenzy Gamejam. It's a two player, one keyboard, Asteroid-styled game about the ongoing battle betwen the first space pioneers: Dogs & Monkey.

    Let me know what you think! We'd be interested in putting it on the Ouya.

  • Seconding Discmatch's concern/doubt about C2 and Unity being friends

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  • I could be wrong, but from my understanding Awesomium used to be the tool used to export to PC. It's been replaced by Node Webkit.

  • This is great news, I can't wait to try it out! It seems like so much of C2's mobile progress hinges on CocoonJS's ludicrously slow updating. It'd be nice if new options were explored...

    edit: How do you change the bundle identifier?

  • I admire your persistence. Do you have that preview of canon frogs?

  • Woo!

  • What, to me, seems like a good solution is if what's being written is in quotes, it doesn't autocomplete.

  • I've been trying out the latest build, and the syntax coloring and auto-complete are some pretty awesome features! However one issue I've been having is that when I try to write out a string (like a dialogue sentence), each time I press space for a new word it will grab whatever object could complete the word. Is there a good work around for this?

  • I'm Not Sure What Happened Last Night, But Mistakes Were Surely Made

    ... I like long titles...

  • IIf it already supports AJAX and Game Center, and it gets a working WebGL, then it's a pretty interesting option. TBH I'm getting a little frustrated by slow progress from appMobi and Ludei on all three of those, so adding optional support for Ejecta would be nice.

    Still, potentially promising...

    Is this looking like a real potential option? I've been looking into the IAP and Ad stuff for CocoonJS and it's been rather frustrating. A new potential option would be nice, but then again I don't know if it'd become a new waiting game for features of new export option.

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adagar

Member since 14 Sep, 2012

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