X3M's Recent Forum Activity

  • cjbruce Somewhere near the end of April

    I don't understand why are you guys still talking about the Wii U since :

    1- It didn't sell pretty well.

    2- Everybody is talking about the Nintendo Switch.

    So It won't be any surprise if Nintendo decides to drop support of the Wii U next year.

    Scirra should be focusing on the Switch since most engines are preparing exporters for it.

  • Explosions are on the way with the next update, decals are already possible to do (Check the Youtube texturing tutorial)

    Shadows are a behavior which should be assigned to a light.

    The mistake that I've been making is that I've kept implementing a lot of features that I can't even remember, but I only tested them out in Chrome. And I didn't do any tutorials on those because I hadn't got any time and I still struggle to find a time to work on the tutorials in depth.

    In the process I've learned a lot of things regarding cross-browser compatibility, and I've rewritten the whole plugin to make sure that every single function works on all browsers.

    I'm not going to release it until I've completed my tutorials series and linked some capx templates with it.

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  • dhondon use version 0.2 of scene loader for now till I upload the update.

    cjbruce I didn't get the question, can you elaborate ?

  • That's exactly what I figured out, we create a subdirectory called "controller", and we rename its index.html to controller.html and we drag it into the root folder in which the screen.html file resides. And then we modify the controller.html by adding controller/ before each href=" an src=" except for those who contain static http: hrefs.

    So now you have two folders to export to, and you only need to run a cmd file which access the controller.html file and prepends controller/.

    I really don't know why I have never thought about this...

  • cjbruce I think I've found a solution for this issue, I'll be posting it on my plugin thread in a while.

  • Is there any chance that we get to write plug-ins and behaviors for C3 during the beta phase ?

  • Just FYI.

    Man whoaa you're freaking me out here, do you mean that you were responsible for the bankruptcy of Goo and now you're going to make Scirra go bankrupt ? Is this some kind of threat?

    But for real dude, you should stop with your attempts of discouraging the team. If you don't like C3, then move on.

    Is it hard to comprehend ?

  • I would buy it if I had the money.

  • Hi,

    Will it be possible in the future to implement a feature which allows to generate and install apk files from within the C3 editor on Android devices ?

    Thanks.

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X3M

Member since 8 Jul, 2016

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