LimonSpace's Recent Forum Activity

  • LimonSpace A few things:

    1. when I go to 93.145.237.246/index.html, the game there is minified. Export the game to your apache server without minification. It will help when troubleshooting.

    2. When you were connecting using Firefox, were your connecting to the index file hosted in your apache server? sor some reson the error you got in Firefox is not minified and you got the following error:

    [18:51:17.860] TypeError: this.Y is undefined 127.0.0.1/c2runtime.js:132

    Is there any way in Firefox for you to copy and paste the code lines around that line (line 132 of c2runtime) so that we can see them?

    3. Why are you adding var socket = io.connect('http://93.145.237.246:8099') to your index file? The plugin is supposed to connect to server you tell it to inside your C2 event sheet. Connect to your node.js server using the plugin actions in C2. The above line will not help you and will only confuse you more.

    Thanks!

    thanks it work

    will not know how to thank you ever

    and thanks to all for the help received

  • I did another test:

    delete choose server layer, delete even sheet2

    passed as parameters 127.0.0.1 to serverAddress 8099 to ServerPort

    modiefed index.html file with:

    var socket = io.connect('http://93.145.237.246:8099');

    launch a browser localhost and my ship is on the screen the server answers correctly.

    I asked a friend of mine put 93.145.237.246/index.html on his browser and the result is that i can see the new ship of my friend in my browser i see that the server send data to my friend but my friend can only see the background of the game he don't have his ship on the screen but i can see he in the server and in the screen how can i fixed that???

  • there's something strange.

    I tried to do this: launch a browser with a proxy connection to localhost:50000 going to choose server and write localhost port 8099 connect and all gonna be right my ship compare on the screen ecc ecc

    after that I launch another browser at 192.168.1.2/index.html (hosted in my apache server) when compare the choose server layer the server answers before i write the server address, port and click connect, and don't appears the game layer with the ship BUT the first browser can see the new ship

  • contentscripts loaded chrome-extension://igdhbblpcellaljokkpfhcjlagemhgjl/scripts/contentscript.js:3

    Creating Application Cache with manifest 127.0.0.1/offline.appcache

    Application Cache Checking event

    Application Cache Error event: Manifest fetch failed (404) 127.0.0.1/offline.appcache

    Uncaught TypeError: Cannot call method 'apply' of undefined c2runtime.js:132

    where should I put the edittime.js and runtime.js???

    when the first layout appears my server responce with 0 sent I,0,5,5 after putting id,port and click connect I've this error

    Uncaught TypeError: Cannot call method 'apply' of undefined c2runtime.js:132

    d.dh c2runtime.js:132

    a.qf c2runtime.js:127

    a.aa c2runtime.js:126

    b.wh c2runtime.js:89

    b.xj c2runtime.js:88

    b.trigger c2runtime.js:87

    b.ph c2runtime.js:97

    b.Vl c2runtime.js:74

    b.Oa c2runtime.js:72

    (anonymous function)

    this is the code line of the error

    function(){var a,c;a=0;for(c=this.n.length;a<c;a++)this.u[a]=this.n[a].get();return this.Y.apply(this.a.Hc,this.u)};d.prototype.dh=function(){var a=this.type.V().Ra(),c,d,b,e,i;c=0;for(b=a.length;c<b;c++){i=a[c];d=0;for(e=this.n.length;d<e;d++)this.u[d]=this.n[d].get(c);if(this.ia>-1){d=0;this.type.ua&&(d=i.type.Uc[this.type.pb]);this.Y.apply(i.ea[this.ia+d],this.u)}else this.Y.apply(i,this.u)}return m};Qa=d;c.prototype.Z=function(){if(this.type===11)this.Ob=this.a.li(this.le,this.Pa.parent);this.ic&&

    error in firefox:

    [18:51:17.860] TypeError: this.Y is undefined 127.0.0.1/c2runtime.js:132

    when i stop the server with the index online i've the rigth error

    GET 127.0.0.1/socket.io/1 socket.io.js:1626

    Socket.handshake socket.io.js:1626

    Socket.connect socket.io.js:1665

    maybeReconnect socket.io.js:1971

  • Adding master entry to Application Cache with manifest 192.168.1.2/offline.appcache

    Failed to load resource: the server responded with a status of 404 (Not Found) ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js

    Application Cache NoUpdate event

  • LimonSpace can your client run the game with chrome? If so can you check the console in chrome and look for any errors there?

    Also, what is the Url that the external client uses?

    If you connect within your home network, does it work?

    1   yes he can!

    on start first layout

    contentscripts loaded chrome-extension://igdhbblpcellaljokkpfhcjlagemhgjl/scripts/contentscript.js:3

    Document was loaded from Application Cache with manifest 192.168.1.2/offline.appcache

    Application Cache Checking event

    Application Cache NoUpdate event

    and there's connection to the server

    on click to connect

    Uncaught TypeError: Cannot call method 'apply' of undefined c2runtime.js:86

    Uncaught TypeError: Cannot call method 'apply' of undefined c2runtime.js:86

    2

    Uncaught TypeError: Cannot call method 'apply' of undefined c2runtime.js:86

    that is the output

    after that changing window 2 or 3 times compare the second loyout with the ship in the top left corner but is not where the server really must put. and there are no connection to the server

    2   the external client use my public ip cause i've an apache web server hosting on my 192.168.1.2 and with my public ip i can access to my index.html file and it work.

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  • now i try with port 80 the port is forwarded but the same thing happens.

    the client connect to the server but ship don't appare if u give me the code of index.html maybe i understand something.

  • and when i try to connect by proxy to the html file hosted on my apache web server the node.js server responce

    send I ,0, 500 ,500

    but ship nothing

    null i can't forward 443 i dunno how do that.

    that's my skype simone.comellato84 if you wanna tell me....

  • yes is all open but when i try pfportcheker he said me that 443 is not open i dunno why, i set all like port 8000 and with 800 is forwarded with 443 no me damn wanna u my skype?

  • I dunno how you managed to make it work.....on 843 is the same of 8000

    the the server responce but the ship don' compare and i don't know how can i work with 443 port

    how do you modiefed your html file can you show me?

  • lonehangman

    I think I love you!!!!!!

    thanks soooooo much very much now i try your solution and if it work I will marry you,

    But another think can you show me the right way cause when i start my server on port 443 he don't start:

    warn - error raised: Error: listen EADDRINUSE

    what kind of application use this port I understand that there's some application that lock this port i try with pfporthCheker and he said me:

    pleace close all the application use this port for testing

  • but when the people try to connect to my server my server serponce to all request the only thing is that the ship don't appare on the screen but if i see my server i note that he responce.

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LimonSpace

Member since 13 Aug, 2012

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